Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 4:33 pm
All times are UTC + 0
[RA2\YR] Gates fix
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [6 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sat Oct 01, 2011 4:03 pm    Post subject:  [RA2\YR] Gates fix Reply with quote  Mark this post and the followings unread

Here is a little example how to make Gates to not overlap units. RW using this method.

Code:

ART.INI

[GAGATE_A]
Image=GAGATE_A
Remapable=yes
Cameo=GATEICON
Foundation=3x1
Height=2
Buildup=GAGATE_A
SpecialZOverlay=GAGATEZA
GateStages=13
NewTheater=yes
CanHideThings=False
CanBeHidden=False

ActiveAnim=GAGATE_ST ;works!
ActiveAnimZAdjust=0

[GAGATE_ST]
Normalized=yes
Start=12
LoopStart=12
LoopEnd=13
LoopCount=-1
Rate=200
Layer=ground
Flat=yes
NewTheater=yes




TS GATES.png
 Description:
 Filesize:  163.57 KB
 Viewed:  5713 Time(s)

TS GATES.png



gtgate_st.shp
 Description:

Download
 Filename:  gtgate_st.shp
 Filesize:  74.79 KB
 Downloaded:  337 Time(s)


gtgate_a.shp
 Description:

Download
 Filename:  gtgate_a.shp
 Filesize:  67.34 KB
 Downloaded:  324 Time(s)



Key Words: #Tutorials #Modding #RedAlert2 #YurisRevenge #Art.INI 

_________________
Gangster is a Project Perfect Wuj (c)Aro

Back to top
View user's profile Send private message
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Oct 01, 2011 5:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice!

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Sat Oct 01, 2011 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

They say that sometimes the simplest solutions are also the best ones. I'd say in this case it holds true.

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Twitter Channel URL
Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sat Oct 01, 2011 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol. So it was as simple as that. Laughing
Nice one Gangster. Wink

_________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

Back to top
View user's profile Send private message
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun Oct 02, 2011 9:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm is it possible to have a render of the gate for cameo purposes?

Nice find though =)

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sun Oct 02, 2011 12:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wouldn't a render from the TS era suffice?

_________________
KGR | AT
AZUR
Discord: theastronomer1836
Steam

Back to top
View user's profile Send private message Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [6 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1758s ][ Queries: 14 (0.0116s) ][ Debug on ]