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My First Internal Error! Need some help?
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Oct 13, 2011 12:18 pm    Post subject:  My First Internal Error! Need some help?
Subject description: Wheeee!!!
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Code:
; chaos bombs
[chaosbomb]
Damage=600
ROF=30
Range=6
Projectile=Ballistic
Speed=30
Warhead=PsychGasCreate
Report=ChaosDroneAttack
;Burst=4
OmniFire=yes
AreaFire=yes
;Anim=CDGAS


So I tried making a Cloned Weapon of the Chaos Attack of the Chaos Drone and making it into a "grenade" weapon. Slapped it on the Flak Trooper for testing... and blam Internal Error?

I deleted the Flak Troopers Secondary Weapons (including the Elite one)

Also, I tried copying the entries with the proper entries edited of the Dolphin into a new unit and giving it the Terror Drone's SHP but it's not showing anything at all.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Oct 13, 2011 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Attach your except.txt.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Thu Oct 13, 2011 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Weapon names/IDs are case sensitive, which is likely candidate for IE.
Also declaring AreaFire (means shoot directly at ground at your feet) is pointless when you want to use an projectile.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Oct 13, 2011 9:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Isnt AreaFire=yes for Secondary weapons only?

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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Thu Oct 13, 2011 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chaos Drone has ChaosAttack (which has AreaFire) as Primary and VirtualScanner as Secondary. All the other units with it may have it on their secondary weapon (Desolator, Yuri Prime and his clones).

As for the IE, simply fix the weapon name. It could be [Chaosbomb] or the traditional way [ChaosBomb]

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Oct 13, 2011 10:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wasnt saying that it's whats causing the IE, just saying......

; ******* Weapon Statistics *******
; The weapons specified here are attached to the various combat
; units and buildings.

; Anim = animation to display as a firing effect [use 8 for directional variation]
; AreaFire = indicates that the weapon fires at the current cell and does damage in a radius (def=no). Warning: This only works for secondary weapons right now.

I'll be pissed if this works for Primary, I never bothered to try it because I was going by WW's klittle warning there. Confused

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Oct 14, 2011 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

The IE stopped now after I changed it to just this:

Code:
; chaos bomb
[chaosbomb]
Damage=600
ROF=30
Range=8
Projectile=Ballistic
Speed=30
Warhead=PsychGasCreate
Report=ChaosDroneAttack
;Burst=4
;Anim=CDGAS


If I set this to a Deathweapon will it blow up on where he is standing? or do I need to make another Clone?

Another question I'm asking is how to make a Cloned Dolphin unit that uses the SHP of the Terror Drone instead. I tried changing it's entries in both rulesmd & artmd but it's not appearing on-game.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Oct 14, 2011 4:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Trivial alert!

Have you added the entry into the VehicleTypes list?

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Oct 15, 2011 12:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah i figured out that part after fiddling up with the artmd.ini and adding a copy of the Dron shp renamed into something else. Now the Soviets have Swimming Terror Drone. Laughing

Now I'm trying to get the New Buildings to appear correctly...

ModEnc is a big godsend... Very Happy

And I have Graion to thank for sorta inspiring me... I guess. Rolling Eyes

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Oct 15, 2011 4:35 am    Post subject: Reply with quote  Mark this post and the followings unread

No need for it. What I said, applies. Go through the basics, make yourself familiar with the files and then you'll know the limits.

Be creative, experiment.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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