Posted: Thu Oct 27, 2011 8:47 am Post subject:
Nod Battleship
Subject description: I'm making one, and I have some questions.
What weapopnry would you give a Nod, Tiberian Sun-era battleship? I have the ship ready for sharing, but I want to have some different turrets, so that anyone can choose between them. I have a triple-barreled one, the "battleship standard", so to speak, but I want some more.
Please, keep in mind it must use Nod TS technology.
If this post doesn't belong here, please, move it. Thanks in advance.
Some screencaps. That yellow and black area is where the main turret would be mounted.
NBSHIP 02.png
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Another screencap.
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NBSHIP 01.png
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HVA Builder screencap.
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_________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
Thank you for your cmpliment, Bu7loos. I took inspiration from the TW Nod Battleship. It's not the exact same and I never intended it to, but you can see some of it's features.
Anyway, have any ideas? I'm thinking maybe a Tiberium Missile Launcher would do pretty good. _________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
Something that big could be used as a mobile stealthgen imo. (deploy on water to create a quite big stealtharea; smaller than stealthgen but much bigger than mobile sgen)
Especially since a turret would look bad when aiming backwards, through the tower/bridge. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Interesting ideas. I didn't think of the stealth generator one. Really interesting. Only thing is... I'm not really skilled in shp'ing. I will try my best, but I don't know what would come out.
In short: I think I will work on both ideas, and, if someone shares any more ideas, and I like them, I will be glad to work on them. I will release them as a package, along with my Nod submarine and "gunboat".
If you want to see them, here are some screens. Also, ideas for these are welcome too.
NSUB.png
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The submarine. This is mostly ready for release, but suggestions are welcome.
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NGUNSHIP.png
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The gunship. I might edit it to have a on-deck missile battery. Not a turret based one.
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_________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
Interesting ideas. I didn't think of the stealth generator one. Really interesting. Only thing is... I'm not really skilled in shp'ing.
That's quite easy in this case. Finish the ship. Make a screenshot ingame on a testmap with normal unmodified lighting. Cut out the ship from the screenshot. Add some extras like a deployed stealthgen. Create the SHP using the cut out ship on the first 3 frames and add some quick shadow frames, where you can again use the screenshot as reference for the size of the shadow.
The deployanimation can use for the start the same shp as the building and later you can add a new one showing a small animation.
e.g.
[DBTTLSHP] ;the deployed battleship using dbttlshp.shp
Buildup=DBTTLSHP ;use the 3 frames long shp as the buildup too _________________ SHP Artist of Twisted Insurrection: Nod buildings
I didn't know you could use the building itself as a buildup. I thougth it would give an IE, conflicting with itself or something. Good to know. Thank you, LKO! _________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
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