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Anyone think this could be cool ingame?
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UrbanHousing
Civilian


Joined: 04 Nov 2011

PostPosted: Fri Nov 04, 2011 10:45 pm    Post subject:  Anyone think this could be cool ingame? Reply with quote  Mark this post and the followings unread

Asserting that the "Brute" from the game Universe at War looks cool and interesting ingame, I would imagine it being produced via some unit production center that is separate from the normal Barracks and War Factory, either some very tall structure or a hole on the surface leading to an underground complex:

http://images.wikia.com/universeatwar/images/3/39/Alien_Brute.JPG

http://images2.wikia.nocookie.net/__cb20090313004503/universeatwar/images/4/42/Brute_1.JPG

http://media.moddb.com/cache/images/mods/1/11/10712/thumb_620x2000/brute2newskin.jpg

Thoughts?

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Fri Nov 04, 2011 11:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great.

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Sat Nov 05, 2011 1:05 am    Post subject: Reply with quote  Mark this post and the followings unread

DO IT!!! lawl

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Nov 05, 2011 1:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, rig it, animate it, render it, SHP it.

Or, you know, get it working in Gens/TW/RA3.

Either way. Do it!

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UrbanHousing
Civilian


Joined: 04 Nov 2011

PostPosted: Tue Nov 08, 2011 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was hoping someone else would do it. There seems to exist people around here who have experience in this regard (converting 3D models into SHP form).

I was merely bringing this up to the table to see if there is interest in this particular creature being implemented in the Ra2 engine, and hopefully the sequential interest from a possible graphical artist.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Tue Nov 08, 2011 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is one particular person on my mind; maybe LKO would like to do the honour? #Tongue

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Sat Nov 12, 2011 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

If no one else is willing to do it, you may have to look at the possibility of attempting it yourself - I have provided an old weblink for a 3DS to SHP Conversion Program below.

http://yrarg.cncguild.net/old/pages/hosted/RA2_TOOLSET_r1_2.zip

This works with 3DMax and GIMP. If you don't have 3DMax (or more likely can't afford it's astronomical cost), GIMP is completely free. The File does come with a readme to help guide you though it.

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sun Nov 13, 2011 1:08 am    Post subject: Reply with quote  Mark this post and the followings unread

By the way, I just thought I'd bring up the fact that this is probably Pepzi since they have the same IP address. I'm guessing he created a new account to post this because nobody listens to him any more. Either that or he has a sibling who decided to join.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sun Nov 13, 2011 4:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh wow. I knew this thread was fishy.

Besides, that unit is ugly and making a new structure for one unit to be produced from is just sidebar clutter/impossible in Ares for now.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Nov 13, 2011 8:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pepzi...

Really, when will you ztype off already? You've clearly got problems you need to work out in the real world, AND you seem to harass other members with bullshit in PMs. Nobody wants you here. Nobody cares about your Westwood/Petroshit obsession and it's ztyping getting old.

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