Posted: Thu Nov 17, 2011 4:37 pm Post subject:
totally stumped on this IE
Subject description: Ares RA2
I check everything I know. I checked my AI for anything. My rules all seem in check. Maybe a new set of eyes could help me find what im overlooking. Thx in advance.
Likely without an updated dump, no way to track down the source. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
It is more complex than BaseUnit, because it respects Owner, RequiredHouses, ForbiddenHouses, AIBasePlanningSide as well as SuperWeapon and [AI] BuildTech.
One can introduce weird behavior quite easily just by giving the shipyard a disableable super weapon. With disallowed SWs either the crash is back, or a house starts to build an other shipyard than usual.
@digitalmisfit: House Skynet cannot build a shipyard, because no AIBasePlanningSide matches. And BORGSHOCK is not added to the [Warheads] list. _________________ QUICK_EDIT
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