Posted: Sat Jan 21, 2012 6:12 pm Post subject:
Project Phantom - 2012
Subject description: Project Phantom mod first 2012 media/progress update.
Project Phantom - 2012
Quite long time since last public progress update of any sorts, this newspost will bring you some media and other small things that'll hopefully show where the project is headed towards. The title does not only reflect the fact that this is first newspost of the year for Project Phantom, it also means I am aiming for first public release during this year.
Website
Project Phantom website has been brought up-to-date, with new unit & structure profiles that come with in-game screenshots. Additionally there is some new extra visual appeal to the layout of the site.
Media
Let's start from one of the more important aspects of this progress/media update. As you can see from the screenshot below, several Dominion structures have had a graphical makeover, replacing the recolored Westwood assets with all new artwork, and rest of them are to follow in future. This change has also altered the way some of the structures work, as well. In-depth detail on individual units & structures can be found on website. Another thing to note is currently work-in-progress Tundra theatre, a collaboration between me & m7 of Final War fame that will eventually replace Arctic theatre.
Click on the image to view it in a full size.
And no, I am not going to limit this graphical overhaul just to Dominion structures, other sides will also get makeover, in due a time. Phantom Power Core shown in image below.
Click on the image to view animation of the structure. It looks bit better in-game than in this, to be fair.
This of course means that mod is going to have some civilian/misc. eye candy as well, here's pictures of some doodads and those country flag things in-game, respectively.
Click on the images to view them in a full size.
And finally, 3 misc. screenshots that were taken during beta testing online games of Project Phantom.
Click on the images to view them in a full size.
What's next?
In near future you could expect more media and showcases, in form of screenshots and possibly video footage as well. Mod content I am currently working on, aside from already mentioned structure graphic overlay & Tundra theatre along with other terrain improvements, involve technology branches, support powers and stolen technology. On top of that, I've been trying to do some map work, replacing some not-so-good or otherwise unfitting maps with more interesting ones. All of this will be showcased eventually too, in one form or another.
Final notes
Project Phantom is also currently looking for people capable of filling following roles in development.
- Infantry Artist.
- Mapper
- Concept/Promotional Art Creator.
Ace work, Starkku. Looking forward to seeing the first public release this year, everyone will enjoy this project as much as I have I hope. Thanks for the promo bit as well. :p QUICK_EDIT
just checked the site. oh god, about 96% of all the resources looks truly amazing. _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
I think that mission designing, altough I have campaign & story pretty much already planned out, is kind of out of the scope while I am still working on tech trees & terrain, etc. Thanks for the offer, though. _________________ QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Jan 22, 2012 9:56 am Post subject:
I foresee I won't like this due to having too big explosions... same issue like TI.
But nice work overall, it's just not my style. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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