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Dune 2 Harvester Logic?
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gamefreak11221
Cyborg Soldier


Joined: 10 Jul 2009
Location: Philippines

PostPosted: Tue Jan 24, 2012 6:29 am    Post subject:  Dune 2 Harvester Logic?
Subject description: Anyone?
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Maybe some of you still remember the mother of rts games, the DUNE Series! And I've bin playing to make a Tribute Mod of it for RA2/YR but i have a problem regarding to its Harvester Logic which will make an airship to transport the harvester to the harvesting site.





You can see the video above that after building the Refinery, a carrier will take the harvester to the harvesting site or the carrier came down to lang the harvester after the construction of the refinery and i want to implement that logic to the RA2/YR engine but i have no idea how can i do that and since many of you have mastered to manipulate the engine, please help me doing this work!

THANKS IN ADVANCE!

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Last edited by gamefreak11221 on Thu Jan 26, 2012 4:43 am; edited 1 time in total

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jan 24, 2012 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

You can't make a carrier automatically transport a harvester around the map. Best you can do is make a carryall unit so you can manually move it around yourself.

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gamefreak11221
Cyborg Soldier


Joined: 10 Jul 2009
Location: Philippines

PostPosted: Tue Jan 24, 2012 8:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Some sort of a transport unit? So the answer for this logic is impossible

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jan 24, 2012 8:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Pretty much yer...

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gamefreak11221
Cyborg Soldier


Joined: 10 Jul 2009
Location: Philippines

PostPosted: Wed Jan 25, 2012 3:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Gonna try to manipulate the engine by myself and see if it will works, thanks Mig!

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