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Request: Tiberium Spike
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SuperJoe
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Joined: 03 Sep 2009

PostPosted: Wed Feb 01, 2012 4:11 pm    Post subject:  Request: Tiberium Spike Reply with quote  Mark this post and the followings unread

With the tiberium spike / oil derrick logic being doable in TS, could someone create a Tiberium Spike structure for TS (and possibly RA2)? Someone with the proper skills could take the tib.spike from C&C3 and make it into an shp with proper angle, lightning and shadow? An animation where it drills tiberium would be useful as well. The bottom of the structure could be 3x3, then each piece of it could be made into a seperate structure that is part of the foundation. The top part should be 1x1, with a height of something like 3 or 4? Not sure if higher heights would cause problems, like things behind the structure being drawn through it.

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