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Soviet Sea Drone
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Feb 06, 2012 1:55 am    Post subject:  Soviet Sea Drone Reply with quote  Mark this post and the followings unread



Sea Drone
With Yuri defecting from the Soviets. Soviet Scientists scrambled to find a quick solution to the loss of a vital naval unit. Scientists were able to manufacture the Sea Drone. Armed with a short-range Tesla Gun, The Sea Drone can also detach Giant Squids roughly in the same manner as the Dolphin. The same Tesla Gun can also be used to damage both organic & non-organic enemies. The Sea Drone comes built-in with self repairing technology. The Self Drone can overload its Tesla Core causing an electrical explosion damaging those unlucky enough to be beside them. Much like other Robotic Units, the Sea Drone suffers from light armor but is somewhat more durable than most.

Not gonna be sharing it since It'll be private asset. Razz

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Feb 06, 2012 8:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Fill the voxel.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 06, 2012 8:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like echo papa 607 Smile

As Graion Dilach said, fix the black hole syndrome.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Feb 06, 2012 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Been trying to all day... Right now its Cubed Auto Normals with Smooth Normals 3 times. Embarassed

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 06, 2012 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

As Graion Dilach said, fill the voxel.
Changing Normals doesn't helps if you have holes between the voxel. Thus add inside the sphere additional voxels and this way make the outer hull 2 or 3 voxel thick. Then give the inner voxel the same normals as the outer voxel.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Feb 06, 2012 11:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Your name got shorten to LKO... mine is simply Graion. Wink

Jem, IMO most easiest method is to have the whole voxel filled, then auto-normals and it's done. No hole-syndrome.

It could be considered lame compared to this 2-voxels-thickness style but it's less likely to fail, because you forgot a place. Or at rocking the voxel goes holed due to the angles.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 06, 2012 11:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I just copy/pasted your name which isn't much writing work either. #Tongue
Why not GD? It's even shorter and has a nice euphony. Smile

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X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Feb 06, 2012 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Feel free to do so. #Tongue

It got stuck on me, tho. On the WoW guild I wrote novels for in 2008-9, they called me Graion, on SoulCaliburUniverse they called me Graion, on OpenArena they call me Graion, on the IRC they call me Graion. And I got it so used to that nowadays if I see my whole username mentioned anywhere, it feels awkward for me.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Mon Feb 06, 2012 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

in IRC i call you GD :p
and yeah, fix the black dots

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Feb 06, 2012 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Filled up all the holes... still seems off :/


How's the Ant Insignias? (Ignore the crap shp resize thats just for placeholder and estimations)


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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 06, 2012 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

either you haven't filled all holes, or the inner voxel don't have the right normals.
As GD said (Smile ), simply fill the complete voxel and run autonormals again.

You can also reduce the voxel bounds so the model isn't rendered bigger as it is, thus causing the voxel to be too far apart.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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