Posted: Thu Feb 09, 2012 8:00 am Post subject:
Nod Stealth Generator
Subject description: Image heavy!
Structure Fest - Item 2.
This texture was done of a Tiberian Aftermath model.
Once again we have a structure whose function has to be stated.
This is a texture that I continue to tweak.
What are the thoughts on the black paint? I tried adding some textured roughness, but ended up only using it very subtly on the normal map.
How about the sphere? I might make it slightly darker, but I was going for a bit of contrast with the rest of the structure.
All of the red areas will be house colour. The red areas on the sphere will glow with a slow pulse.
The actual sphere will turn very slowly.
Putting all this effort in is questionable. The nature of how this structure will work in-game means that you will almost never see it in this condition (100% opacity) , and I mean almost never .
Stealth_Gen_Max.jpg
Description:
Max was no help in refining the texture.
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210.99 KB
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Stealth_Gen_Main01.jpg
Description:
More FX (and less opacity) will be added at a later date!
Wow, an excellent remake. Yeah, the sphere ought be darker if you want to stay true to the original. But hot damn, this should make it into a TS remake (Maybe convince TS:Rising, that mod just needs to get rid of its ugly, original content. I'm mainly frowning towards the hideous, new Nod buildings) _________________ QUICK_EDIT
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