Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sun Mar 11, 2012 7:43 pm Post subject:
Revenant: Thunder Cannon
---Revenant structure update--- Thunder Cannon
Description:
In essence an artillery piece fixed into a turret, the 300mm cannon of the Thunder Cannon can punch trough any ground target with a blast that lives up to its name. Based upon the technology used for the RAHES of a Raden, it uses a combination of a rocket-assisted shell, an advanced armor-piercing warhead, and an massive high-explosive warhead. The combined effect can be called ‘impressive’ at least; vehicles that survive the shell are blown away, and infantry stand no chance at all.
The upsides of using an artillery piece (besides the massive shell) is the increased range. While not able to outrange mobile artillery systems, it can fire further than almost any other defensive structure on the battlefield. The downsides are that it has a minimum range, and it has a long reload time. Also, if enemies are able to move into a base guarded by Thunder Cannons, the results may be just as bad for the enemy as for the base because of the large splash damage of the shells.
The combination of the technologies required means a Nerve Center must be available, and also requires special clearance to be constructed.
Renders:
Note: model and texture may change at any point during development.
Non-official comment: as Revenant are a bit of turtlers, I thought an artillery piece as base defence would fit them. If you know me a bit, you might recognize the looks of the barrel QUICK_EDIT
Joined: 22 Dec 2004 Location: Tiberium Research Center N27
Posted: Sun Mar 11, 2012 10:07 pm Post subject:
Eh, I'd always expect ground-based non-mobile artillery system to easily outrange mobile artillery. But I guess it's for balance purposes. _________________ DUNK! QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Mon Mar 12, 2012 8:24 pm Post subject:
It's supposed to be an artillery firing at 0-5 degrees angle from horizontal. It sacrifices range for hitting an target almost instantly. And yes, an artillery defence that outranges mobile artillery is just nasty. Even the RA2 Grand Cannon didn't outrange all artillery units QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum