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D-day
Moderators: Mig Eater
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Jun 06, 2012 10:09 am    Post subject:  D-day
Subject description: 10th anniversary
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Today is June 6th and on this day 68 years ago the largest amphibious invasion in history took place on the beaches of Normandy. Today is also the 10th anniversary of the D-day mod, I usually celebrate with a large selection of screenshots showcasing some of progress I have made over the previous months. Unfortunately I don’t have anything to show this year, mainly because I’ve been so busy putting the finishing touches on the v3.6 Beta which is now ready for release!

This beta includes six different sides (America, Britain, France, Soviet Union, Germany & Italy), with roughly 580 units and 180 buildings between them. There are also 240 civilian vehicles & buildings too occupy or destroy. This is a beta tho and as such some features are missing and/or incomplete. Most notable is the lack of any naval buildings and units. Several sides currently have incomplete naval forces, the few maps available in this beta also do not have any large bodies of water making naval warfare limited, and so because of this naval units have been disabled. Also in an incomplete sate are the superweapons, some sides currently have a full selection of them while others none at all, so to keep things balanced they have all been disabled. Japan is still a work in progress and is missing some of even the most basic units (such as supply collectors) making them nearly unplayable, so they have been disabled for this beta. Not all of the building graphics are complete and so they are represented with placeholder images, this mostly affects the French side.  

Please be aware that D-day requires the Ares expansion Dll to work, please see the readme included in the download for more information.

You can find it on the download page here

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Wed Jun 06, 2012 10:13 am    Post subject: Reply with quote  Mark this post and the followings unread

And hell has officially frozen over now. Will download and give it a shot later, that's for sure.

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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Wed Jun 06, 2012 10:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Ten years. Ten long years, a hearty congratulations MigEater! I am downloading as we speak!

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Wed Jun 06, 2012 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread


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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Wed Jun 06, 2012 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Those damn P-1000s! #Tongue

Congratulations on the release Mig!

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mentalomega.com

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Wed Jun 06, 2012 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Sweet Jesus, I wake up about 40 minutes earlier today and this is what I'm rewarded with?

Maybe my luck is turning around. Awesome stuff, my day will be spend with D-Day goodness.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jun 06, 2012 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

And that's it, I can't say further that D-Day is just an urban legend... congratz for release.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Garrick
Medic


Joined: 08 Jul 2011

PostPosted: Wed Jun 06, 2012 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I usually hate to reiterate what others have already said but congratulations.

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Wed Jun 06, 2012 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Should I download this?
FVCK YES!

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Wed Jun 06, 2012 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Of course! Smile This is ultra-cool!!!

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Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war

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Vulture
AA Infantry


Joined: 08 Jan 2011

PostPosted: Wed Jun 06, 2012 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great.

A pity it isn't standalone - I messed up my YR folder long ago which means I have to reinstall RA2/YR before I can play it.

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Tales of War

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Jun 06, 2012 11:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good God!

Time to go hunting for my favourite tank of all time.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Jun 07, 2012 12:27 am    Post subject: Reply with quote  Mark this post and the followings unread

havent had time to test it yet, "damn busy ass life" But I'm sure it's awsome. great job and congrats! Very Happy

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jun 07, 2012 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

If you already download the beta Cranium you should redownload it again, this newer version has several bug fixes.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu Jun 07, 2012 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Wunderbar Very Happy

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Jun 14, 2012 8:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome! Its nice to see mods being released nowadays. I will say it is very impressive! One thing I will have to say that could have been better was the maps. Laughing

Just for fun I made a 1vs1 urban map. Have fun if you play it, it was a real pain in the ass to make. I am pretty sure it does have some cliff errors... I just can not tell in the map editor as I do not have a marble set to work with, along with the pallet issue.

*To use, just drop it in your ra2 folder.



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jun 14, 2012 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it but it looks like you got confused & used the mud ground & cliffs where you should have used the paved ones? There is also four different types of pavement but you only used the standard one, mixing in the other ones would really bring this map to life IMO.

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