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nalasr
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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Jun 03, 2012 8:44 pm    Post subject:  nalasr Reply with quote  Mark this post and the followings unread

Found another asset no longer being used. Thought maybe someone could find a home for it. It might need a little work, cant remember. But is fully functionable.



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laser2.gif



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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Jun 03, 2012 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awsome dude Very Happy

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sun Jun 03, 2012 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

The axle looks weak but I like it anyhow.

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Nuke Atty
Cyborg Soldier


Joined: 07 May 2012
Location: Chungking,China

PostPosted: Sun Jun 03, 2012 10:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks Kute~

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Jun 04, 2012 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Spiffy.

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Mon Jun 04, 2012 11:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Sweet!
Can I just copy the code from some other tower or? TS or RA2?

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Mon Jun 04, 2012 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

@ orangenero, nalasr should already be coded in rulesmd.ini as the Soviet Sentry Gun. Although if you use that code you'll have to change the TurretAnimIsVoxel=true to TurretAnimIsVoxel=false

to everyone else, glad you like it. Smile If I ever get around to it, there will be a whole lot more dump here as well. Wink

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Tue Jun 05, 2012 6:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Also look like good flame thrower.

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Natit_Titan
Grenadier


Joined: 20 May 2012

PostPosted: Tue Jun 05, 2012 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

very nice Smile

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Wed Jun 20, 2012 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Call it an extremely stupid question, but was this a Westwood SHP or one you found by incident? So I know who to credit.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jun 20, 2012 11:49 am    Post subject: Reply with quote  Mark this post and the followings unread

He created it on his own, duh.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Wed Jun 20, 2012 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sir Shockwave wrote:
Call it an extremely stupid question, but was this a Westwood SHP or one you found by incident? So I know who to credit.

The derp is strong with this one.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jun 20, 2012 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps it was this sentence that threw him off:

Quote:
Found another asset no longer being used.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu Jun 21, 2012 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, that would have thrown me off too if I wasn't aware of Cranium's awesome tendency to make stuff.

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Thu Jun 21, 2012 7:21 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
Perhaps it was this sentence that threw him off:

Quote:
Found another asset no longer being used.


Pretty much. It could have been a unused Westwood SHP file. Because lord knows there's a dozen things in the RA2 folders that aren't being used.

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