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Some questions
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Magicknight94
Cyborg Soldier


Joined: 08 Dec 2010

PostPosted: Sat Jun 30, 2012 5:16 am    Post subject:  Some questions Reply with quote  Mark this post and the followings unread

1) I accidently delete Magnetron's original rule.ini code. Anybody?

2) Can a weapon infict IronCurtain/Weather Control Divice's eff?


3) Can we have Natasha sniper's eff (kill in line)?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Jun 30, 2012 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sat Jun 30, 2012 10:44 am    Post subject: Reply with quote  Mark this post and the followings unread

I think he meant device. Yes, using Ares/ Npatch you can create weapons that has iron curtain effects.
But not weather storms. You'd have to use a workaround.

_________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Jun 30, 2012 11:12 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Jun 30, 2012 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

railgun works pretty bad.Use fire particles will be better

_________________
Tired of grabbing my random SHP conversions? Why not learn to create SHPs for yourself?

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Magicknight94
Cyborg Soldier


Joined: 08 Dec 2010

PostPosted: Sat Jun 30, 2012 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread


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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Jun 30, 2012 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Tired of grabbing my random SHP conversions? Why not learn to create SHPs for yourself?

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Magicknight94
Cyborg Soldier


Joined: 08 Dec 2010

PostPosted: Mon Jul 02, 2012 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

How about draining eff of Floating Disk (which de-activate its victim), can we use it on another weapon/unit?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Jul 02, 2012 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Its the Floating Disk's Secondary Weapon, "DiskDrain"

Code:
[DiskDrain]
Damage=1
Burst=1
ROF=50
Range=1.5
CellRangefinding=yes
Projectile=InvisibleVertical
Speed=20
Warhead=AntiB
Report=KirovAttack
OmniFire=yes ; Don't need to turn even though I have no turret (Need since if I am directly over my target it will baffle the CloseEnough test for the facing)
FireOnce=yes
DrainWeapon=yes
FireWhileMoving=no


DrainWeapon=yes is what makes it Disable Buildings.

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~ Excelsior ~

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Mon Jul 02, 2012 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Do note though, that the logic only works with vertical projectile weapons like the original disk drain weapon. Attempts to use it on any other type of weapon are bound to fail.

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geof101
Rocket Infantry


Joined: 30 May 2012

PostPosted: Tue Jul 03, 2012 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

could you use it as an airstrike-work-around, giving the airstrike aircraft a vertical weapon with infi ammo?emulating a boris-with-disabling-attack?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jul 03, 2012 8:50 am    Post subject: Reply with quote  Mark this post and the followings unread

You could use EMP logic to disable the building instead.

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