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Tiberium Garden III
Moderators: Dawn of the Tiberium Age Staff
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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Jul 07, 2012 11:27 pm    Post subject:  Tiberium Garden III Reply with quote  Mark this post and the followings unread



Created by me. I will also be making a special 3v3 version of the map for Comp Stomp.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Jul 07, 2012 11:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting layout. Looks like a good tournament map.
Though I'm not that fond of the detailing. It looks a bit artificial. Maybe even a bit low detailed, even if it has quite a lot of trees, civilians and other stuff. Can't put my finger on it.
Tiberium placed by hand would look better too.

Overall i would give it about 7 of 10 points.

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Sun Jul 08, 2012 7:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Interesting layout. Looks like a good tournament map.
Though I'm not that fond of the detailing. It looks a bit artificial. Maybe even a bit low detailed, even if it has quite a lot of trees, civilians and other stuff. Can't put my finger on it.
Tiberium placed by hand would look better too.

Overall i would give it about 7 of 10 points.


That artificial look could come from the cliffs which you don't see in nature like this and the tiberium fields which are somewhat symmetrical positioned. Nonetheless that preview of the map is looking really sweet!

Top left and bottom right have a more accessable way into their base it seems, less of a one way choke point. But could turn out really cool ingame.

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Sun Jul 08, 2012 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

It feels slightly artificial, yes. But that doesn't make the map less interesting. It's a good one, 8/10.

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