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Mod for Ra2
Moderators: Global Moderators, Red Alert 2 Moderators
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KALAPS S8
Grenadier


Joined: 02 Aug 2012

PostPosted: Thu Aug 02, 2012 1:05 pm    Post subject:  Mod for Ra2 Reply with quote  Mark this post and the followings unread

Mini-mod for ra2

>The engineer may not capture the building but retained the repair function
>Each faction has its own unique set of units/buildings.
>The more processing plants the more money with each "truck" (+20%) and further bring +9/+12 in one unit of time (Soviet/Alliance).



File mod
Installation : Extract the files into the game folder, and run it as normal Ra2

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