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How to add RA2 and RA2YR soundtrack
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Sun Nov 11, 2012 3:49 am    Post subject:  How to add RA2 and RA2YR soundtrack
Subject description: HELP!
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I'm not sure. Marshall.strategy-x has the tutorial guide already but I'm still wondering if there are any possible ways on how can I add one. Please! I want to add Blaze by Kotoko and Steel Arm from FF Type-0

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sun Nov 11, 2012 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Is there a Theme.ini in RA2 just like TS? If that's true, I can answer the question.

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Sun Nov 11, 2012 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Can't find it. Don't seem like it has theme.ini

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Nov 11, 2012 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

It has theme.ini. RA2.mix->local.mix->theme.ini

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=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Mon Nov 12, 2012 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh. Ahh I finally found it. My apologies. So TiberFCSL can you help me now?

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FurryQueen
General


Also Known As: Fen
Joined: 24 Jul 2010

PostPosted: Mon Nov 12, 2012 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

1) Take track you wish to convert and convert it to WAV.
2) Open theme(md).ini and add a new line to the master list of tracks.
3) Add a new entry with Sound being the actual file name of your track.
4) Save and drop the theme file into your \RA2\ directory.
5) ??????
6) PROFIT!

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Nov 13, 2012 5:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
1) Take track you wish to convert and convert it to WAV.
2) Open theme(md).ini and add a new line to the master list of tracks.
3) Add a new entry with Sound being the actual file name of your track.
4) Save and drop the theme file into your \RA2\ directory.
5) ??????
6) PROFIT!

Easier way is to merge the entries from Theme.ini into ThemeMD.ini and grab the music files from the RA2 CD's, and put all of them in your RA2 directory #Tongue What you suggest is of course the way to go if you want custom music in your mod.

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FurryQueen
General


Also Known As: Fen
Joined: 24 Jul 2010

PostPosted: Tue Nov 13, 2012 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do believe he said something about tracks from another game so quiet you. #Tongue

Besides, the RA2 tracks exist in the YR theme file. You just have to uncomment everything and get the files.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Nov 13, 2012 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
I do believe he said something about tracks from another game so quiet you. #Tongue

Besides, the RA2 tracks exist in the YR theme file. You just have to uncomment everything and get the files.

Seems you're right, I missed that part #Tongue

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Wed Nov 14, 2012 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

What's with the ????? in the 5th step?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Nov 14, 2012 11:48 am    Post subject: Reply with quote  Mark this post and the followings unread

DarkVen9109 wrote:
What's with the ????? in the 5th step?

Part of some meme afaik. Steps 1-4 are enough #Tongue

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MRMIdAS
Tiberian Beast


Joined: 17 Jul 2008

PostPosted: Wed Nov 14, 2012 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

DarkVen9109 wrote:
What's with the ????? in the 5th step?



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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Fri Nov 16, 2012 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

And the required bit rate is 22500 and it should be IMA ADPCM or could it also be PCM?

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Sun Nov 25, 2012 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh yeah another thing. How can I make my custom track played in a loading screen in a single or multiplayer scenarios?

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Nov 25, 2012 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:

5) ??????
6) PROFIT!

FurryQueen wrote:
I do believe he said something about tracks from another game so quiet you. #Tongue

Hahahaha! I like that guy, he did not lost his sense for humor

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Nov 25, 2012 10:52 am    Post subject: Reply with quote  Mark this post and the followings unread

DarkVen9109 wrote:
Oh yeah another thing. How can I make my custom track played in a loading screen in a single or multiplayer scenarios?


1) open your thememd.
2) search out the Loading entry
3) go figure

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