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TD Power Plant (TS)
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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Jan 01, 2011 3:03 pm    Post subject:  TD Power Plant (TS) Reply with quote  Mark this post and the followings unread

I made this power plant from a screenshot of Renegade X. I modified it a lot to make it look better, and made the damaged frame and the buildup. So, credit goes for the Renegade X team too. Hope you like it Smile any comments are very appreciated.



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Jan 01, 2011 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well unless you asked the Renegade X team that's ripping. Other than that the lightings wrong its the wrong angle.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Jan 01, 2011 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

He gave credit, also, ripping from screenshots and other games without permission has been condoned before. The Civ 3 assets? the ripped Facebook game building? He didn't say he made it himself.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Jan 01, 2011 6:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

***Offtopic***

But where do we draw the line here. I mean there has to be some sort of guidelines we should be obeying. If this stuff keeps getting ignored "using/ripping things without permission", next thing you know we have another iloo!
But it does get kinda complicated, because as most condone the use of and converting of other "store bought" games assets, most frown upon using privatly/publicly made mods asstes from members. But condoning one and not the other is kinda IMO contradicting and unethical. So I think we all need to come to some sort of guideline/agreement on whats allowed and whats not. Though that most likely will turn into an ugly bash fest, I think the only logical thing to do is have Banshee decide on what the guidlines should be.

***Ontopic***

I agree, everything is wrong here. The lighting, the angle, the buildup is jumpy and needs more frames, just needs alot more work to be at all useful. Spend a little more time on your work and you'll see things tend to get a lot more attention Wink

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Jan 01, 2011 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you!!

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Jan 01, 2011 6:57 pm    Post subject: td Reply with quote  Mark this post and the followings unread

taking from a game is one thing, but using someones stuff from a screen shot is different. screen shots dont give the creator full credit, what if the screen shot image is totally lame (like the one copied from generals/zero hour about 6 months ago). ask who ever ren x is if they have stuff for public use.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Jan 01, 2011 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

In my opinion if it's from a commerical game you can rip as long as credit is given (unless it's another C&C game, then I couldn't care less. We all know what C&C stuff looks like). If it's from a mod/independant game then permission should seriously be gotten first, considering it's easier to contact an individual/mod team than a large organisation who probably couldn't care less. The Chinese community has ripped so many assets, even from mod screenshots... would you consider that to be fair/right? Surely it's just damn arrogant and disrespectful if someone thinks they have the right to your assets.

You wouldn't expect a commercial game to steal from another, so we shouldn't steal from each other. Mods and games are very different.

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Jan 01, 2011 11:21 pm    Post subject: I don't think this is stealing Reply with quote  Mark this post and the followings unread

In this case I think permission hasn't to be given by the Renegade X team, because I credit them, in fact, they may have to be very proud that someone thinks how great is their model and makes new images based on it (because I spent hours of my time re-painting and drawing and more working on it), and even better, with the intention to contribute to the C&C modding community.
I think if I used directly the model in a 3D mod, that would be stealing without permission.

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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Sat Jan 01, 2011 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

7hΞ Λn6LΞ is Λc7uΛLLy p2Ξ77y 600d. I'd jus7 mi2202 i7 70 mΛkΞ 7hΞ shΛd0w fi7 in wi7h 7hΞ 6ΛmΞ.



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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Jan 02, 2011 1:33 am    Post subject: Reply with quote  Mark this post and the followings unread

The angle is extremely wrong. Don't you see it?

The PP has a cam angle of about 40-45° while all TS stuff is done at 30°.
In addition is the camera too close to the model, thus giving it a very strong perspective distortion while all TS stuff is done with an orthographic view.

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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Sun Jan 02, 2011 1:50 am    Post subject: Reply with quote  Mark this post and the followings unread

I didn'7 sΞΞ i7 Λ7 fi2s7. ΛL7h0u6h i7 mΛy 3Ξ Λn6LΞd w20n6, I c0uLdn'7 d0 3Ξ77Ξ2 s0 I cΛn'7 c0mpLΛin.

Last edited by 206UE on Mon Apr 18, 2011 7:49 am; edited 2 times in total

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sun Jan 02, 2011 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
The angle is extremely wrong. Don't you see it?

The PP has a cam angle of about 40-45° while all TS stuff is done at 30°.
In addition is the camera too close to the model, thus giving it a very strong perspective distortion while all TS stuff is done with an orthographic view.


That's all true Lin Kuei, but I think it's not too bad, at least it looks em... nice, doesn't it? Mmm... maybe not LOL!!!!!!

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sun Jan 02, 2011 2:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Talking about TS buildings, how can you make such perfect buildings? How do you do it? How do you take the picture from the 3d model?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun Jan 02, 2011 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

I disagree. its fair to rip work from some game but a mod isn't? That makes no sense. You're still stealing work that way and someone's creation. At least between the C&C Games I can understand this, but if I rip a character from Street Fighter and convert her to infantry its OK as long as I say "She's from Street Fighter and Capcom made her ect ect."?

Why can't I do the same with a mod? Its the same thing. What makes mod or game company made pixels and polys different?

If we're going to allow such free use with game assets, Its only fair that we do the same with modder made stuff. The guys who make those characters, tanks, ecetera are no different when you use their characters and so on. Same as us. Why can we freely rip game work but modder work gets a lynch mob on someone? I'm not condoning ripping from mods, but, the line needs to be drawn.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Jan 02, 2011 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Carno if they really are the same and anything will change, it would be both being wrong to rip from, not neither. No matter what, even if something changes a work like this wouldn't really be acceptable imo.

Quote:

Talking about TS buildings, how can you make such perfect buildings? How do you do it? How do you take the picture from the 3d model?

Get a 3d modeller and go model. 3dsmax is what I recommend. After you get used to that program there are templates which will get you on the right track. It's a long process, but will get you a lot more quality and respect than ripping.

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sun Jan 02, 2011 4:24 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't think I don't deserve respect for the work that I do. Even if it's based on other work making things a lot easier, it was hard to me, I did the best I could and I spent hours making it. I deserve respect even if it looks awful.
What I deserve too is constructive criticism, like the words of Lin Kuei and Cranium.
BTW, thanks for your advice, learning to model is the ideal thing to do, but right now I don't have time to do it, so I will continue making 2D images from other mods's 3D models, of course always giving credit to the respective artists.

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huhnu
Cyborg Engineer


Joined: 16 May 2009

PostPosted: Sun Jan 02, 2011 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you guys want to be technical, Renegade X took the idea from C&C(considering it IS a remake of a C&C game), so I think him "ripping" from them is a void point considering that, that structure is from a C&C game to begin with.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Jan 02, 2011 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
I disagree. its fair to rip work from some game but a mod isn't? That makes no sense. You're still stealing work that way and someone's creation. At least between the C&C Games I can understand this, but if I rip a character from Street Fighter and convert her to infantry its OK as long as I say "She's from Street Fighter and Capcom made her ect ect."?

Why can't I do the same with a mod? Its the same thing. What makes mod or game company made pixels and polys different?

If we're going to allow such free use with game assets, Its only fair that we do the same with modder made stuff. The guys who make those characters, tanks, ecetera are no different when you use their characters and so on. Same as us. Why can we freely rip game work but modder work gets a lynch mob on someone? I'm not condoning ripping from mods, but, the line needs to be drawn.
Uhh because game devs are being paid for what they're doing. Modders are spending their own precious time on this and don't have the resources of a company behind them to produce such greatness.

Mods and games are very different. Yes there can be a crossover which is "love for the game" but ones doing what you love as a hobby and the others doing what you love all the time, for money.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Jan 02, 2011 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cranium wrote:
But it does get kinda complicated, because as most condone the use of and converting of other "store bought" games assets, most frown upon using privatly/publicly made mods assets from members. But condoning one and not the other is kinda IMO contradicting and unethical. So I think we all need to come to some sort of guideline/agreement on whats allowed and whats not. [/Though that most likely will turn into an ugly bash fest, I think the only logical thing to do is have Banshee decide on what the guidlines should be.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 02, 2011 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

What is the liscense from Renegade X public beta mod? Does anybody have the readme of the mod and could post it here?

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luxycomplex
Cyborg Soldier


Joined: 03 Nov 2012

PostPosted: Wed Nov 28, 2012 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Modding as far I understand..is just for fun and hobby..nothing to do with money..so taking models or assets from other and put or use it in your mod is just ok..as long as you don't do it for money... People should be proud or happy if their models used elsewhere because that mean that other people like your models..

For me the borderline already clear: Mod for fun not for money...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Nov 28, 2012 11:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

watch the last postdate. This topic is almost 2 years old!

There is the word "exclusive". Some mods don't want their assets ripped and put into other mods. Simply because the mod into which they are put could be a super ugly/bad one, which throws a bad light on this included asset and the original mod as well.
It would also make less people play the original mod, if many others use the same assets. There would be nothing "original" anymore on that mod.
And all this has nothing to do with money. It's a matter of good manners to not take other people work without permission. To get a permission from game companies is difficult, thus many do it anyway, and everybody would instantly notice anyway from where the assets come from.

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MadCat75
Medic


Joined: 23 Jan 2012
Location: Mary Esther, Florida

PostPosted: Fri Nov 30, 2012 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread

luxycomplex wrote:
Modding as far I understand..is just for fun and hobby..nothing to do with money..so taking models or assets from other and put or use it in your mod is just ok..as long as you don't do it for money... People should be proud or happy if their models used elsewhere because that mean that other people like your models..

For me the borderline already clear: Mod for fun not for money...


Most asset creators will have a note in the file that will ask for credit if you use said asset in a public mod.....

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