Posted: Fri Nov 16, 2012 3:53 pm Post subject:
Galactic Empire Missile Trooper
An almost unused unit due to how infantry aren't very dominant in Combat. Especially Anti-Air Infantry... Here's the Heavy Anti-Air Trooper of the Galactic Empire converted to Red Alert 2 Palette & Size.
Credits to Ensemble Studios & Lucas Arts for original Graphics.
Shadows need to be hand-fixed though but if your using Solid Shadows similar to Red Alert 2 this is all ready. I'm also fairly certain some frames are still aren't aligned properly. Sequence included in the Rar.
Can you convert missile trooper with single rocket launcher? It's earlier version of these unit
The reason I converted the upgraded version is because its symmetrical. In Galactic Battlegrounds, Just like Age of Empires the Units all have only 5 directions. The other 3 are mirrored by the engine. _________________ ~ Excelsior ~ QUICK_EDIT
Well regarding this infantry, definitively good idea for RA2/YR to have twin rocket launcher infantry. If has rockets as GGI, then he would be awesome against aircraft and tanks, but weak against infantry. But nice idea, not bad.
Now little off topic:
Astral, HAhahaha! I like you.
You said first ,,I think this unit is an Extra-heavy Jumpjet Terrorist"
That is awesome! 1. Extra 2. Heavy 3. Jumpjet 4. Terrorist
How did you invent that I am not sure but it is original.
Then you said
,,Patriot Launchers? I think it is Patriot Missiles"
Which has nothing to do with your previous sentence, but still has unique point. Patriot Launchers actually launch Patriot Missiles logically, as Atomic_Noodles said. And you separated Patriot Missile Launcher on two words.
"Launch my launcher!"
That was original too
,,No, I said you about this maan that he flies on 2 Patriot Missiles, not launchers."
How the hell someone can fly on missiles which are supposed to be fired at target? Also why do you think that he fly actually?
,,[poor english]"
Nah, either poor English or logic, maybe combination of both, but anyway I like you. i do not know about others but I found you funny.
Next time when I upload some asset (SHP most likely) I would like you to comment in my thread _________________
So, instead of using Burst=2 for this guy, I think using Ammo=2... some long reload time... and ROF=1 or so, could create a convincing doubleshot. QUICK_EDIT
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum