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Machine's Heavy Jumpjet [Alt 6 RA and TS factions versions]
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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Mar 20, 2013 11:18 am    Post subject:  Machine's Heavy Jumpjet [Alt 6 RA and TS factions versions] Reply with quote  Mark this post and the followings unread

Machine's Heavy Jumpjet [Alt 6 RA and TS factions versions]

Since the original one was GDI,
I used the settings and schemes on .SHP maker to make versions for other RA and TS universe factions.



In this order, left to right, top to bottom:

- Soviet, Allied, Yuri
- RA Civilian, Japanese, Nod

All red shown is remap (not including "brick" scheme on NOD)

Yuri and Soviet version differ only in colors from each other (although this is radical),
all the rest have other slight differences in appearance to each other and the original, of course.

They are all included and labeled in the .rar file, with the readme
Includes renamed sequence to use.

Credit to Machine (for SHP) and Atomic_noodles (for fixed version)



MACHINEJJ.rar
 Description:
Note: It doesn't include the original GDI one, get it from the other posts/s

Download
 Filename:  MACHINEJJ.rar
 Filesize:  2.37 MB
 Downloaded:  14586 Time(s)


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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Wed Mar 20, 2013 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

ingame screenies pls

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Mar 21, 2013 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

.SHPs look axactly the same ingame as in the preview... (only in this case smaller ingame, because they are zoomed in for better apreciation of the details)

As this is a mini-mech or power suit, size is appropiate (as well as palette) for both RA2 and TS

It has walk, jumpjet fly, fire, flying fire, die sequences, and other frames of course. So it can be used as both land and air unit, according to how you configure it.

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