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Kirov in Minecraft (by CNCminecraf)
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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CNCminecraft
Vehicle Driver


Joined: 14 Mar 2013

PostPosted: Wed Mar 20, 2013 2:53 am    Post subject:  Kirov in Minecraft (by CNCminecraf)
Subject description: Vdeo: Does it fly? Find out
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Does it fly? Find out in the video.




The Kirov is wired with a redstone powered TNT bomber + a reload system.



Our last post was about the GDI MARV, we'll make it fully functional. So be sure to follow us on facebook. http://www.facebook.com/CNCminecraft

Thanks for commenting on the last topic everyone! We really appreciate it!
Regards,

CNCminecraft

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Wed Mar 20, 2013 3:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Very cool!

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Wed Mar 20, 2013 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Renegade 2 is going to be in the MC engine it seems! Good work.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Mar 20, 2013 5:58 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks just like the voxel! What makes this awesome is that it works and you actually need a crew to operate it. Nothing beats getting together with some friends and go griefing in (Soviet Russian) style.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Mar 20, 2013 11:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Could have maked voxels, you made a lot of stuff that would be cool to have in voxels Sad

Inb4 "need minecraft to voxel conversion" xD

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Mar 20, 2013 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I finally started playing minecraft myself, this is pretty awesome

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Wed Mar 20, 2013 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, the Zeppelin mod I assume?

I would've gone for RedPower frames but this works just as good and looks a little better. Although the thought of powering the Kirov with windmills as props is intriguing.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Mar 21, 2013 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

I have minecraft pocket edition. Its quite fun. I'm just hoping that they will add multiplayer online for minecraft pocket edition because playing solo is quite boring.  #Sleep  #Sleep  #Sleep

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CNCminecraft
Vehicle Driver


Joined: 14 Mar 2013

PostPosted: Thu Mar 21, 2013 1:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Darkstorm wrote:
Ah, the Zeppelin mod I assume?

I would've gone for RedPower frames but this works just as good and looks a little better. Although the thought of powering the Kirov with windmills as props is intriguing.


We were actually testing RedPower today. I love the ideas of batteries. It started crashing tekkit a lot for some reason once we got to bigger builds. Do you have the same probleme?

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Thu Mar 21, 2013 2:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Nah, I used a custom build then switched to the FTB Modpack. I haven't had any real issues since then.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Thu Mar 21, 2013 2:40 am    Post subject: Reply with quote  Mark this post and the followings unread

awesome. Any chance you guys are gonna do more MC skins for the player or other entities? maybe a terrain set?

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Mar 21, 2013 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

We need a PPM Server #Tongue . And also, a Tiberian Sun or general CnC based texture pack set would be pretty awesome, as I mentioned in the previous CnC Minecraft topic I started work on one, but I'm no graphical master.

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CNCminecraft
Vehicle Driver


Joined: 14 Mar 2013

PostPosted: Thu Mar 21, 2013 4:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Darkstorm wrote:
Nah, I used a custom build then switched to the FTB Modpack. I haven't had any real issues since then.


Good idea! Might try that. Thanks!

Volgin wrote:
awesome. Any chance you guys are gonna do more MC skins for the player or other entities? maybe a terrain set?


We have some skins, Here's an example of our take on the Tesla Trooper. The arms in the skin are mirrored so there's no way to add the Tesla device on just one hand. It could use some shading, I'm not a skin expert. Skins are nice, but our first priority is to bring the buildings and units to the game.




Morpher wrote:
We need a PPM Server #Tongue . And also, a Tiberian Sun or general CnC based texture pack set would be pretty awesome, as I mentioned in the previous CnC Minecraft topic I started work on one, but I'm no graphical master.


Cool it would be nice to see what you got so far.  Smile


PS: I know ppm is mainly RA2 and TS , but do you think it would be possible to have a newspiece feature of cncminecraft on PPM's website ? Who do I contact for this?

Regards,
CNCminecraft[/img]

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Mar 21, 2013 8:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee is the webmaster of PPM and the one to contact for getting new forums and hosting mods.
PPM also isn't focused anymore on pure TS/RA2 modding and covers several other games of the C&C universe and even starcraft in the other games modding-forum. (some other minecraft stuff is there already)
So if the minecraft modding (MCM) community is big enough and close to RTS, then i'm quite sure PPM can expand to include MCM too. Especially if the MC mods are so close related to the C&C universe.

btw, great job on that working Kirov. It's almost like a Renegade in a block-universe.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Thu Mar 21, 2013 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

It would be pretty good if some of our better graphical people here made some theme sets for CnC based texture packs, I'm not really the guy for the job.

I've messed around with 64x64, replacing some basic textures but nothing fancy. Grass could be edited to look like Tiberium too so in plains biomes it'd look as though tiberium was growing everywhere.



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CNCminecraft
Vehicle Driver


Joined: 14 Mar 2013

PostPosted: Fri Mar 29, 2013 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Morpher wrote:
It would be pretty good if some of our better graphical people here made some theme sets for CnC based texture packs, I'm not really the guy for the job.

I've messed around with 64x64, replacing some basic textures but nothing fancy. Grass could be edited to look like Tiberium too so in plains biomes it'd look as though tiberium was growing everywhere.


Cool do you have Skype Morpher? I should show you our tiberian sun stuff, we have a complete base

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