Doesn't looks bad in preview. The shape is quite round but niceley detailed.
It could use a tad more definition by adding shadows though. e.g. the part under the turret a tad darker. downward facing voxel darker too.
Ingame it also looks quite small and thus gets pixelated.
Are the voxel bounds and the hva correct?
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sun Apr 21, 2013 1:44 pm Post subject:
Thank you.
Lin Kuei Ominae wrote:
Ingame version turretcenter is off
It appears to be centered in the HVA Builder. Don't know why it gets offcenter in-game. (I used sonic.vxl to because I was too lazy to actually create a new unit in TS)
LKO wrote:
Ingame it also looks quite small and thus gets pixelated.
Are the voxel bounds and the hva correct?
Yes.
LKO wrote:
The zyan doesn't fit.
Just updated it to team color.
I put this unit up for download, use it as anyone wishes to and have fun with it!
(Can anyone move this to Voxel Section, because this unit is downloadable now) _________________ Mod Leader and founder of World Domination
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