Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Wed Sep 29, 2004 8:52 pm Post subject:
Which Sounds more intruging?
i am thinking about starting a modification for Tiberian Sun(a Total Conversion,probally) and i have two ideas on my mind. of course,i'll need a team to help me. i anit no 1-man-modder! lol for both mods,i was planning on scrapping SuperWeapons in total,just to see how it'd play out without superweapons,and having the player use tactics to win the day,not giant tank rushes and nukes. this is UNDECIDED. again,depends if i get a team to do a bloody mod. lol
1:Red Alert 2:Redux. Converting TS into A Sequal to Red alert,keeping the basic plot of RA2,and making it into a realistic game,minus Yuri,the Psychic legions,all out war basiclly with the USSR and the Allies,using modern units and realistic things. M2 Bradley IFV,A-10 ThunderBolt,T-90.(Possibly tesla technology returning. and NO chronosphere crap,ether...)
2:Forgotten History. after Kane was 'killed' by GDI,this mod would take place during the time between the Dawn and Tib Sun,a mix of Old Technology(Light Tanks,SSMs) and new technology(Wolverine,Hunter-Seeker Landmine,ect..) QUICK_EDIT
TCs require enormous amounts of work and often get scrapped due to real life issues. I also have doubts about success in finding a team nowadays, especially for graphics.
I'm not trying to talk you out, I'm just stating the facts. QUICK_EDIT
Joined: 17 Nov 2003 Location: Sneaking up behind you with a club.
Posted: Thu Sep 30, 2004 8:36 am Post subject:
If you want, i will help on either. May not be the best at anything, but many hands make light work. _________________ This is my rifle, this is my gun
This is for fighting, this is for fun.
bring back the pancake discussion!!!!!
QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Oct 01, 2004 1:15 am Post subject:
DCoder wrote:
TCs require enormous amounts of work and often get scrapped due to real life issues. I also have doubts about success in finding a team nowadays, especially for graphics.
I'm not trying to talk you out, I'm just stating the facts.
i know what you mean. YrArg and 2021 Cataclysm just got canned. but i think im going to attempt(nodice,attempt) a Semi-Conversion. creating the war that took place before Tiberian Sun. after kane's Death. not really total. but i plan on making it good. no disrupters. and some TS units.couple of units from RA1(hell,maybe even RA2) coming out of the shop with a new paint-job for this war. DC,you work on mods,right? and dark,can you make cameos? QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Oct 01, 2004 10:38 pm Post subject:
DC,would you be interested in helping out? coding with Anims,Weapon/WH Systems.(I know nothing about that stuff.) and Dark_Lord,i'll keep you in-mind for BETA Testing, anything you good with modding? _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 17 Nov 2003 Location: Sneaking up behind you with a club.
Posted: Sat Oct 02, 2004 4:04 pm Post subject:
i can do a bit of INI coding, and am just starting to get into voels and shp's. _________________ This is my rifle, this is my gun
This is for fighting, this is for fun.
bring back the pancake discussion!!!!!
QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Sat Oct 02, 2004 6:02 pm Post subject:
Banshee,thanks for the offer. but not yet. if anything i need a team. you interested in helping out? i mainly need VXL/Shp makers.
edit:
Im going with a civilian expansion/Terrain Expansion,instead of regular TC. i feel TS needs some new civvie stuff thats up for download. so here is what i need..
1:Voxel Makers,preferrably 2 at most,to desgine a new train,some cars(SUVs,ect)
2:Good SHP Builders who can make civilian buildings. no anims or nothin,just basic civvie stuff,and some Fonas
3:Tile creator,to add corners to the road,and to create some things on mind(Helicopter pads for civvies,rubble tiles,ect..)
4:SHP editor. to create a few new lifeforums for TS,and some civvies/Mutants.
for this TC,i will begin by enabling Aboreus,Cruentus tib. types. then i will make some more crashes,i have two done already. a Mammoth Tank,and a ORCA Transport. expect some repaired voxels too,like the ORCA.VXL(it has no cockpit,among numerous flaws..) QUICK_EDIT
DC,would you be interested in helping out? coding with Anims,Weapon/WH Systems.(I know nothing about that stuff.)
I can give you all kinds of explanations, tips and help on INI coding but I surely cannot be an INI coder for a mod - I've got enough on my hands as it is. QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum