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Striker Voxel
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri May 10, 2013 4:11 pm    Post subject:  Striker Voxel Reply with quote  Mark this post and the followings unread

Mechbot that I made. I'm releasing it, I was just experimenting with mechbot and animation. So, I hope you guys like this!  Smile



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Anderwin
General


Joined: 16 May 2005

PostPosted: Fri May 10, 2013 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice but the walking is kinda o.O

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri May 10, 2013 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like how it starts out with a broken leg. Otherwise this looks boring without ingames.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri May 10, 2013 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm too lazy to put in game screen for this. And BTW, this was just an experiment.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat May 11, 2013 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

The legs look stiff. It looks like its supposed to be multi-jointed as well but like the legs are locked under a splint.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat May 11, 2013 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
The legs look stiff. It looks like its supposed to be multi-jointed as well but like the legs are locked under a splint.


Well have you seen the new allied mechbot I made? Its much better than this mechbot. Its extremely adorable when I gave it move command!

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