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small request
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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Aug 12, 2011 6:27 pm    Post subject:  small request
Subject description: TS GDI mission 1
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I know nothing of scripts or tags in Final Sun
so I am wondering if there is someone willing here
to edit for me in Tiberian Sun (not Firestorm)
the 1st misson of GDI, only the beginning

usually drop pods fall and kill cyborg before player gets "free play"
well I'd like/need only to exclude that part where droppods fall
and need to kill that cyborg, if possible just to make free play from
very beggining of mission

I hope its not something complicated to ask
but if it is then say so Smile

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Fri Aug 12, 2011 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Look for something that has action:

Code:
46=Lock input,0,0,0,0,0,0,0,0,0,Disables user input.,1,1,46


Action tab -> then find an action called Lock input, and delete it.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Aug 12, 2011 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

001010011100101110, I did not know that you have TS campaign editing skills! Very Happy

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Aug 12, 2011 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

sadly it didn't work
I'm still locked out of control

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how did we end up here ?

this place is horrible ...

smells like balls ...


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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Fri Aug 12, 2011 11:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Huh, you sure you deleted it? Then make that action an Unlock input

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Fri Aug 12, 2011 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Huh, you sure you deleted it?

I did go to Edit -> Trigger editor -> actions tab, picked 46 of Lock Input and pressed Delete
then re-saved map (then put it in mix, then put it back into GDI ISO)

Quote:

Then make that action an Unlock input


I don't know how to do that :/

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Sat Aug 13, 2011 12:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
Quote:
Huh, you sure you deleted it?

I did go to Edit -> Trigger editor -> actions tab, picked 46 of Lock Input and pressed Delete
then re-saved map (then put it in mix, then put it back into GDI ISO)

Quote:

Then make that action an Unlock input


I don't know how to do that :/


Its the very next action.

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Sat Aug 13, 2011 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I still don't know what to do
I don't know to work with these things

I'd need step by step guide :/

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ARustySpoon
Cyborg Soldier


Joined: 20 Sep 2008
Location: Calgary, AB

PostPosted: Sat Aug 13, 2011 8:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Click "New trigger", and call it what you want. Set the house to "GDI". Click the "Events" tab and hit "New Event".

Change the "Event type:" to "8 Any Event" click the "Actions" tab afterward.

Hit "New Action" and change the "Action type:" to "47 Unlock Input". Then save. Try saving it to the folder your game was installed to as well.

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Sat Aug 13, 2011 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

no effect

I'm still stuck to watch cybrog chasing
droppods falling

and all the GDI crew dies (coz i modified droppods to something else) thus nobody comes infront of base to "talk"

so all is locked still Sad

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Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


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luxycomplex
Cyborg Soldier


Joined: 03 Nov 2012

PostPosted: Wed Apr 17, 2013 12:18 pm    Post subject: for yaa Reply with quote  Mark this post and the followings unread

Here the modified map



gdi1a.map
 Description:

Download
 Filename:  gdi1a.map
 Filesize:  82.52 KB
 Downloaded:  50 Time(s)


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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Thu Jun 20, 2013 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

who ever you are, thank you so very much !
it even helps me alot with current problem Very Happy

thanks a bunch !

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Quote:

how did we end up here ?

this place is horrible ...

smells like balls ...


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