Posted: Mon Jul 22, 2013 10:52 pm Post subject:
Tiberium environment and units, looking for info.
I've always been a zealot when it comes to the messiah and his message of true evolution. I'm wondering if someone could point me to media and details about what insurrection does to bring tiberium back into the forefront of Tiberian Sun. Anything would be appreciated, as i've never had much luck digging through forums for specifics. I always manage to pass them up or miss what im looking for entirely.
This information includes units, tiberium lifeforms, environmental changes, tiberium expansion rates and how it can manipulate the map during gameplay if it can.
Thank you VERY much Lin. Quite delicious reads. vastly renewed my interest in Insurrection. i am still saddened by the lack of a true terrestrial Tiberium intelligent faction.
This mod is still only beta and even if it's "final" one day, it doesn't mean it can't be updated with new stuff
Since i really like enhancing the flora, fauna and fona (*) in a mod to improve the ingame atmosphere, i'm sure you'll see sooner or later a lot more of such stuff.
(*) yes i use fona as the official name for tiberium mutations which can't be classified as either animal or plant and are imo often a mixture of both. _________________ SHP Artist of Twisted Insurrection: Nod buildings
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