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Quick question, building overlapses turret?
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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Wed Aug 28, 2013 10:53 pm    Post subject:  Quick question, building overlapses turret? Reply with quote  Mark this post and the followings unread

When making a simple defense tower I took from tiberian sun the turret is placed exactly where it should be but the building is overlapping the turret, instead of the other way around

this is probably simple, but I still haven't a clue why it does this

Thanks!!,

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Thu Aug 29, 2013 6:53 am    Post subject: Reply with quote  Mark this post and the followings unread

ZAdjust too low probably.

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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Thu Aug 29, 2013 11:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

That was what I thought it was too but "TurretAnimZAdjust=-590" on two of the buildings that have turrets and changing that option doesn't do anything, I use Tibed to do my mod though maybe Tibed has the spelling wrong

Or maybe the YX adjust has to do with it

Awell, it's nothing big ill figure it out

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Thu Aug 29, 2013 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Never use TibEd... NEVER

A Peek at your code for the building would really help?

And why not use the same code as the one from TS...

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Kamuix
Rocket Infantry


Joined: 02 Nov 2012
Location: Canada

PostPosted: Fri Aug 30, 2013 12:52 am    Post subject: Reply with quote  Mark this post and the followings unread

I had a feeling someone would lecture me for using Tibed if I brought it up XD. However..  why not? It does spam the rules.ini with some extra junk, and I have to keep Sound.ini open while editing,

Using text documents just as is is confusing and takes forever whereas Tibed organizes it, I don't know..

I'm just making a component tower, the Z position on the turret is accurate, but the building overlappses the turret making it appear like its placed wrong,

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Aug 30, 2013 1:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Use Notepad++ it has unlimited Search, keeps the files you opened with it open even after you close notepad++

It just takes some getting used too. Oh and probably you just need to make every entry consistent in order to. (I.E: First row is name, second is Unit HP,etc.)

TibEd adds alot of junk and usually messes up code in other bits in your inis.

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