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cannon firing only once
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Alex_wyc
Vehicle Drone


Joined: 22 Mar 2012

PostPosted: Sat Aug 31, 2013 12:33 am    Post subject:  cannon firing only once Reply with quote  Mark this post and the followings unread

ok, so i made a railgun artillery, and now it fires only once, then it stops firing. I don't really know why, can someone help? thanks in advance

Code:
[WAVEFA]
UIName=Name:WAVEFA
Name=Wave-Force Artillary
Prerequisite=JAWEAP
Primary=LongWaveforce
Strength=500
Category=LRFS
Armor=light
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=8
Sight=8
Speed=4
CrateGoodie=yes
Owner=Japan
Cost=175
Points=60
ROT=2
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenAllVehicleSelect
VoiceMove=GenAllWaterMove
VoiceAttack=GenAllWaterAttackCommand
VoiceFeedback=
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=15   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
PreventAttackMove=no
Accelerates=false
ImmuneToVeins=yes
Size=4
Turret=yes
ElitePrimary=LongWaveforceE

[LongWaveforce]
AmbientDamage=150
Damage=0
ROF=160
Range=16
Speed=100
Warhead=PrismWarhead
Report=PrismTowerAttack
IsLaser=true
IsHouseColor=true
Projectile=InvisibleHigh
IsRailgun=true
AttachedParticleSystem=SmallRailgunSys\
[/code]

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Sat Aug 31, 2013 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

What's with the:
Code:

AttachedParticleSystem=SmallRailgunSys\


"\"?

_________________


Mental Omega 3.0 Mission creator - Creator of FinalOmega: APYR 3.0 Map Editor

/ppm/'s stupidity

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sat Aug 31, 2013 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah that will freeze the weapon, gotta be more careful in coding.

Also since you only use ambientdamage, do note, slopes/elevation will entirely block it from being inflicted so best use both normal and ambient damage.

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