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Le Grand Cannon
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Mon Sep 02, 2013 12:43 pm    Post subject:  Le Grand Cannon
Subject description: Image heavy!
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Here is my take on the notorious Grand cannon.

Has is often the case, it is directly based on the RA2 voxel\shp combo because I do not have any design skills to redesign any part of the Grand cannon or to attempt to incorporate real world features.

Again I would be interested in what a skilled concept artist, modeller and texture artist could come up with if they were to redesign the Grand cannon while keeping within the spirit of the RA2 classic.

I did a metallic version loosely based on the France skirmish load screen Grand cannon (it bothers me that somewhere, at some point, a larger piece of 2d art or maybe a nice size render existed of the skirmish load screen Grand cannon, but no one felt the need to keep the art. I would have loved to have modelled that version instead of the in game version), has well has the normal house colour version.

The final size would be decided at a later date. Please keep in mind that the model has not been rigged, so it is in the pose it was modelled in (the in game Grand cannon had the barrel pitched up slightly by default).

I will probably do a little bit more weathering of the texture at a later date.



GrandCannon_Main.jpg
 Description:
House colour version (blue paint is likely house colour area).
 Filesize:  806.6 KB
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GrandCannon_Main.jpg



GrandCannonM_Main.jpg
 Description:
'Metallic' Grand Cannon
 Filesize:  637.65 KB
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GrandCannonM_Main.jpg



GrandCannon_RTS.jpg
 Description:
Default height
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GrandCannon_RTS.jpg



GrandCannon.gif
 Description:
6 Stage standard Cannon GIF
 Filesize:  1.28 MB
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GrandCannon.gif



GrandMetalCannon.gif
 Description:
6 Stage 'Metal' cannon GIF
 Filesize:  1.42 MB
 Viewed:  4744 Time(s)

GrandMetalCannon.gif



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Sep 02, 2013 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice! I wonder if C&C3 allows the barrel to behave like in RA2 - recoil, pitch and so on.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Sep 02, 2013 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

holy shiiii :O

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Sep 02, 2013 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fantastic, wouldn't mind this rendered for RA2 to save everyone from the crappy voxel turret.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Mon Sep 02, 2013 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

It so Perfect! Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon Sep 02, 2013 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
Fantastic, wouldn't mind this rendered for RA2 to save everyone from the crappy voxel turret.


THIS! I wouldn't care even if it lost the recoiling barrel just the increase in details already would make the Building 10x cooler.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Mon Sep 02, 2013 3:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I adore this. Would you consider adding a few kill scratches to the barrel and maybe a spade or heart from playing cards to it to add a little more... variety to the texture? I suggest that because French vehicles during WWII tended to be adorned with those symbols.

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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Mon Sep 02, 2013 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks fantastic, as always

just, dunno is it my visual error due to widescreen monitor
but I think in RA2 the cannon is little longer

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Sep 02, 2013 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Very nice! I wonder if C&C3 allows the barrel to behave like in RA2 - recoil, pitch and so on.

Yup and yup from what I know.
Also, good looking remake (as most of your stuff are) Smile

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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Mon Sep 02, 2013 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Big and nice!!! I like it!!!

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DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Tue Sep 03, 2013 3:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks awesome

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Sep 03, 2013 7:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Very nice! I wonder if C&C3 allows the barrel to behave like in RA2 - recoil, pitch and so on.

Thanks!

It is actually very simple to have those elements in the C&C3 engine.

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Sep 03, 2013 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
I adore this. Would you consider adding a few kill scratches to the barrel and maybe a spade or heart from playing cards to it to add a little more... variety to the texture? I suggest that because French vehicles during WWII tended to be adorned with those symbols.

This is interesting, do you have any images that show what you are describing?

Specific tank or ship kill decals would be preferable to scratches for me, but I cannot visualise it on the Grand cannon.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Sep 03, 2013 8:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Did someone say WWII...


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Sep 03, 2013 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Is that a boar? Yet they called themselves "Dragons".

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Tue Sep 03, 2013 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't know French, but I'd assume that Dragoon might be spelled the same as Dragon in France, and it is a nod to the old French units - Mind you France still uses titles like Fusilier these days in the modern military.

edit:

GINORMOUS FRENCH TANK WITH CREW-APPLIED ART!

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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Tue Sep 03, 2013 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

What tank is in the picture? A Char-B maybe?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Tue Sep 03, 2013 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Char 2C, big momma B1 Bis it looks like.

BTW, that is not its full crew. It needed a lot more men to man it... (also more weird tank decor!)


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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Wed Sep 04, 2013 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Char-2C:The French Mammoth Tank of WW2(or after WW1)!!!

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