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I wanna ask something
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon Sep 30, 2013 1:35 pm    Post subject:  I wanna ask something
Subject description: weapons
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I've a trouble in coding, i can't make a mind-control weapon in deployfire position Sad , and i can't make temporal mind-control Sad (Like: After the animation begone, they're freed from mind-control)

Here's my coding so far:
Code:
[PsiMindControl]
Damage=1
Range=1
ROF=45
Projectile=Psychic
Speed=100
Warhead=PsiMind
AreaFire=yes
Report=YuriDeploy
Anim=MINDRING

[PsiMind];Mind control warhead.  Will skip normal damage like EMP did
Verses=1%,1%,1%,1%,1%,1%,0%,0%,0%,1%,1%
MindControl=yes
AnimList=YURICNTL
CellSpread=3
PercentAtMax=.85
AffectsAllies=no

;Art
[MINDRING]
Image=RING1
Damage=1
Warhead=PsiMind
Rate=300


Can u guys help me? I'll wait for the answer Very Happy

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Mon Sep 30, 2013 1:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

MindControl=yes cannot be used in animation-called warheads. It needs a explicit 'controller' unit to work.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon Sep 30, 2013 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

can you fix my coding, Starkku?

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Tue Oct 01, 2013 12:20 am    Post subject: Reply with quote  Mark this post and the followings unread

You can't fix something that wasn't meant to work. MindControl=yes needs a controller unit, as Starkku has already stated, to work. That's the only way for it to mess with the enemy's brain. Period.

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interesting seeing your voxel work. They're still better than Aro's!

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