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Joined: 07 Sep 2011
Posted: Sat Oct 19, 2013 10:26 am Post subject:
Rev 440 -- This revision speed up all Texture Atlas Extract
banshee -- 8 file(s) modified
This revision speed up all Texture Atlas Extraction methods. There was a higher effort to optimize the Origami Geometric Algebra (GA) one, which had its memory leaks removed and the whole Geometric Algebra optimized (and somewhat reformed) to allocate less RAM. The Origami GA is still extremely slow with non small models. I still have a lot of room to optimize all 3 texture atlas extraction methods by reducing the amount of memory allocations for the creation of new vertexes, but right now I'm tired.
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