I really want to see a War Miner coming home to the refinery with one of those giant, blue crystals strapped to its back... _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
Scale is way way off...the color way too bright......its bad enough that the buildings scale do not match the cells as it is....... A cell is roughly 9 ft by 9 by by 3 1/2 ft. Buildings like the hospital... whats the size 5by3? that would be 45 by 27, obviously the wrong scale by look. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Scale is way way off...the color way too bright......its bad enough that the buildings scale do not match the cells as it is....... A cell is roughly 9 ft by 9 by by 3 1/2 ft. Buildings like the hospital... whats the size 5by3? that would be 45 by 27, obviously the wrong scale by look.
lol
I was assuming he'd be a bit more excited about his big catch, though. ^^
Edit: I has grammar. _________________ #renproj:renegadeprojects.com via Matrix - direct link Last edited by Renegade on Wed Apr 17, 2013 7:11 pm; edited 1 time in total QUICK_EDIT
Fair enough. I wonder if War Miner drivers are salaried or paid by the load... _________________ #renproj:renegadeprojects.com via Matrix - direct link QUICK_EDIT
Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite Last edited by tomsons26lv on Sun Apr 21, 2013 7:24 pm; edited 2 times in total QUICK_EDIT
I don't see your point LKO. Yes, his perspective is wrong but that could be replaced by a better graphic.. duh. I make all my .shp respecting the grids.
Lol Starcraft. As long as the mod isn't released, they can't touch him.
And if it's chinese as it looks, they probably can't touch him either way
Soviet miners are paid according to "equal share for everyone" (?) _________________
Soviet miners are paid according to "equal share for everyone" (?)
Don't know how in the USSR but thats how it actually was in LSSR(Latvian Soviet Socialist Republic),but right now we have a "will pay when we feel like it" system _________________ Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1
Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite QUICK_EDIT
I don't see your point LKO. Yes, his perspective is wrong but that could be replaced by a better graphic.. duh. I make all my .shp respecting the grids.
I was talking to you, not him.
Obviously you still don't get it. Having the correct perspective doesn't only mean "it fits into a cell" - the whole shape has to fit and doesn't have to look distorted
and copy pasting stuff from pictures does not result in the right perspective.
cjy4312's hand painted stuff had actually a better and more correct perspective than the copy pasted stuff i've seen from you. Though in this case it is more due to the quite random shape, direction and angle of the crystals where it is hard to make out the perspective. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Tue Apr 23, 2013 6:04 pm Post subject:
I think some ambient light changes would do this map well. Even if the tib doesn't reflect the detail of the other graphics, it still gives the map an interesting feel _________________ The Fall of Hammerfest - Epic Tiberian chain story
Tiberian Odyssey mapping department. Discord The Team Black Index QUICK_EDIT
[small]I was talking to you, not him.
Obviously you still don't get it. Having the correct perspective doesn't only mean "it fits into a cell" - the whole shape has to fit and doesn't have to look distorted
and copy pasting stuff from pictures does not result in the right perspective.
cjy4312's hand painted stuff had actually a better and more correct perspective than the copy pasted stuff i've seen from you. Though in this case it is more due to the quite random shape, direction and angle of the crystals where it is hard to make out the perspective.[/small]
I don't get your personal grief. This thread is not about my .shps. And I caefully use the reference grid. I don't "copy paste", I use distort, skew, and perspective tools, and I superimpose perfect renders from 3D to use for reference. Paste one of my finished buildings over a WW building and they have the exact same perspective.
However you are just against the method because to you everything has to be total 3D without manual editing hurrdurr.
Which yields awfully dull shaded results, that are OK for TS but not for RA2 (mechs and such)
You have lost the craftmanship of menial labour.
Is it weird to find it funny NimoStar can derail a thread in a matter of 3 posts?
I don't get the concept of that CnP building either, it's a grinder repair bay? Putting the complete opposite ends together. You want players to drive units into the Grinder part, then let them be repaired by the repair bay? _________________
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Tue Apr 23, 2013 9:11 pm Post subject:
That's Crusher Crane.
Say, which Chinese mod did you rip that from? _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Is it weird to find it funny NimoStar can derail a thread in a matter of 3 posts?
I don't get the concept of that CnP building either, it's a grinder repair bay? Putting the complete opposite ends together. You want players to drive units into the Grinder part, then let them be repaired by the repair bay?
RP its from Red Alert 3 - They're supposed to act as Auxiliary Construction Yards (Hence the Crane) and as Recycling Stations (Ala Grinder) the Drones flying around it are the ones doing the repairing. _________________ ~ Excelsior ~ QUICK_EDIT
It's not my fault that RA3 designers were illogical. Having the same structure both repair and scrap units... (and after patch 1.12 soviets were the weakest)
And I made that all by myself (I used some parts from RA2 buildups and a lot of CS5)
LKO is the one that made it about me ("I was talking to you, not him")
, I only was commenting on the Tiberium and got him a link to improve the graphs. _________________
Not like the bump was any less worse than the rest of the posts. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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