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RA2/TS SHPer for Hire
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Oct 09, 2013 12:20 pm    Post subject:  RA2/TS SHPer for Hire Reply with quote  Mark this post and the followings unread

And what I mean by "for hire" is that I have entirely run out of creativity, but have all the time in the world thanks to medical reasons.
I would like to do more with my time, and I presume there's always someone that wants something taken from an idea to ingame, without the ability.

So far, the fruits of boredom have gotten me these, but please challenge me:



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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Oct 09, 2013 12:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

not bad.
But you should check your render settings. Somehow all your assets have either a bright border or an anti-aliased against blue border.

the acon design 2_b is my favorite


If you have so much free time, i guess Aro wouldn't mind if you create/finish all the GDI buildings for TI Smile

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Oct 09, 2013 1:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

The bright border is for some reason straight from 3ds max 2013, just empty space since it's a png, and the AA'd borders are because these are mostly rendered with shadow, instead of separately as I usually do. Oh and the trees I haven't quite worked out yet, as they're rendered with VRay and I have yet to figure out how to convert their dynamics to something else (0 experience in VRay).

Figures as much, as that style is a set I've been working on for someone else (though it may be abandoned since it's been awhile since I've gotten a response). I'll try making a set based off of it though. What do you like, the shapes or pyramidical design?

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Oct 09, 2013 2:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you do terrain-style/natural/organic buildings as well? I.E: Mountain,Hills,Cliffs,Zerg-ish,etc.

I could use some help on those as well for the Colony.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Oct 09, 2013 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've never delved so far as to terrain, but I'm sure it's possible, just need to re-establish my Zbrushto3DS skills.

First OLD attempt at organics (very cartoony, but for infantry, who cares. Also, not even closely based off of TF2's Heavy, but the face is really similar!):


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ImP_RuLz
Jumpjet Infantry


Joined: 21 May 2004
Location: Pakistan

PostPosted: Wed Oct 09, 2013 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

new Brute? #Tongue

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sun Oct 13, 2013 1:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Silph Co? ztype yes. Finish that one. I'll use it for lulz.

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Thear
Vehicle Driver


Joined: 16 Feb 2010

PostPosted: Sun Oct 13, 2013 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread

That looks pretty awesome Smile

I might have a challenge for you if you are interested.  I am looking for an Allied, Soviet and Yuri styled building (2x2 or 3x2 or 2x3 foundation) which can house 3 different upgrades.

Out of a set of 7 different upgrade available. Every upgrade is related to the technology branch they represent, for example: One of the upgrades from the Yuri styled building is 'Psychic' which should look like a 'brain plug' which can be mounted on the building.

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Sun Oct 13, 2013 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

4Star, you probably shouldn't have stated this - for our back catalog of things is massive.

That said, if I was to drum up and send you some sketches, would you be interested in, well - as the topic said?

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Oct 13, 2013 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Shockwave... have you actually assembled a team? I will never understand your plural.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
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=======================
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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Sun Oct 13, 2013 11:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
Shockwave... have you actually assembled a team? I will never understand your plural.


I have a habit of speaking in plural when referring to myself. Apologies, force of habit.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Oct 13, 2013 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Given the title "Sir", the royal plural seems legit. Wink

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Sun Oct 13, 2013 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Given the title "Sir", the royal plural seems legit. Wink


Thank you X3

Back to point though, if I was to drum up a few sketches for you 4Star, could I convince you to give them a go?

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Oct 13, 2013 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, though since opening this topic, I've been getting alot of work in PM's. That said, I think I can do it without a problem Sir Shockwave, as some of the other works are... well large to say the least. It would be good to do some quicker stuff.

I'll give you that and the Pokelab I finished #Tongue, neither have destroyed parts though. (Wasn't going to be something the style would focus on.)

Yeah, if you have an idea of the style, I wouldn't have a problem with it Thear.


As for the plural, I can only imagine Sir Shockwave as a few kids stacked atop eachother in a large trench coat lol.

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Sun Oct 13, 2013 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
As for the plural, I can only imagine Sir Shockwave as a few kids stacked atop eachother in a large trench coat lol.


It's also an Aspergers/Autism thing some subjects have X3

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Oct 23, 2013 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are you still looking to join a team of some kind, 4Star?

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Oct 23, 2013 11:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not at the moment, currently working on plenty of projects for my free time Smile I'll get in touch with you if I get some downtime!

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Oct 24, 2013 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Coolio. Very Happy

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