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China Nuclear Cannon In The mod "Return To The Glory"
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B.A.Znd
Rocket Cyborg


Joined: 14 Jun 2013
Location: Crazier's house

PostPosted: Sat Oct 26, 2013 12:43 pm    Post subject:  China Nuclear Cannon In The mod "Return To The Glory"
Subject description: Nuclear Cannon in ZH
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If you need this vxl for your own mod or to repost it on other websites, please specify the original producer. Wink



hptnkwf_000.gif
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hptnkwf_000.gif



NUKECAN.zip
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 Filename:  NUKECAN.zip
 Filesize:  118.09 KB
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Oct 26, 2013 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks very nice in the editor, how about ingame?

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B.A.Znd
Rocket Cyborg


Joined: 14 Jun 2013
Location: Crazier's house

PostPosted: Sat Oct 26, 2013 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Looks very nice in the editor, how about ingame?

Don't know why,PrtScr don't work on my conputer...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Oct 26, 2013 2:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

use the game function ctrl+c to create a screenshot.
look in the keyboard settings ingame which shortcut is assigned to this function if it still doesn't works.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Oct 26, 2013 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ctrl+C should work ingame. Alternatively, you can try PicPick, it works.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 26, 2013 6:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm just waiting for an ingame screenshot of this asset to approve it or not for the PPM News Tracker.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Oct 27, 2013 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Half Asleep, I'll edit in the building version of this later. Pretty nice for a VXL.

EDIT: Can't get turret to work ingame, someone else will have to get it.



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Shepherd Moons
Soldier


Joined: 12 Jul 2011

PostPosted: Tue Oct 29, 2013 4:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Good job! The best one i have ever seen!

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Tue Oct 29, 2013 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

spotlight, will ya?

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apoclord
Medic


Joined: 30 Oct 2013
Location: China

PostPosted: Wed Oct 30, 2013 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

haha,Bugatti I'm hereing now!

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B.A.Znd
Rocket Cyborg


Joined: 14 Jun 2013
Location: Crazier's house

PostPosted: Wed Oct 30, 2013 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

apoclord wrote:
haha,Bugatti I'm hereing now!


Wow,Nice to see you here Apoclord! Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Oct 30, 2013 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh wow, that's brilliant. Good work.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Wed Oct 30, 2013 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh god not this bigbad ass :O

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sat Nov 02, 2013 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a bit too bright but perhaps that can be worked into with .vpl or voxel / light map editing
It's also very big but bigger is still better than smaller since it can always be downscaled

Overall very good job.

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