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Weird Cutom Foundations
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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sun Dec 22, 2013 2:20 pm    Post subject:  Weird Cutom Foundations Reply with quote  Mark this post and the followings unread

Hi guys. Can someone tell me, how custom foundations work? Every time I create a custom foundation via Renegade's thing, ingame it doesn't make the the tiles where the building is red or green. It just doesn't show anyting. But if you click in a valid spot - it'll build it.

EDIT

Also, I assume that RemoveOccupyX= has some effect related to this but I haven't seen any explanations on this tag on MODENC. What does it do?

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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Sun Dec 22, 2013 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow you can actually do something useful after all
It's a bug
I'm using Ares 13.345.955, no custom foundation previews
Test code
Code:
[GAPILE]
Remapable=yes
Normalized=yes
Cameo=BRRKICON
;Foundation=3x2
Buildup=GAPILEMK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
Height=4
ActiveAnim=GAPILE_A
ActiveAnimDamaged=GAPILE_AD
ActiveAnimZAdjust=-130
ActiveAnimPowered=no
;ActiveAnimTwo=GAPILE_A
;ActiveAnimTwoZAdjust=-39
;ActiveAnimThree=GAPILE_B
;ActiveAnimThreeZAdjust=-39
OccupyHeight=2
AddOccupy1=-1,-1
DamageFireOffset0=18,9
DamageFireOffset1=42,55
CanBeHidden=False
Foundation = Custom
Foundation.X = 5
Foundation.Y = 5
Foundation.0 = 2,-3
Foundation.1 = 1,-3
Foundation.2 = 2,-3
Foundation.3 = 3,-3
Foundation.4 = 2,-3

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Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Dec 22, 2013 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is a Generate Outline option on the Custom Foundation Generator. Use it.

EDIT: And don't use the CFG with Chrome, but with something else... Y coords shouldn't be -3.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Sun Dec 22, 2013 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
There is a Generate Outline option on the Custom Foundation Generator. Use it.

EDIT: And don't use the CFG with Chrome, but with something else... Y coords shouldn't be -3.

Ah yeh completely forgot about that
Generated another one,now it shows but its bugged tho(with outlines too)



fon.png
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fon.png



_________________
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sun Dec 22, 2013 3:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, this time I used Firefox and it's still buggy (I used Opera and Opera Next before). When I used this(see in attached files), it make a 2x2 square green but when I place the building - it was larger.



smth.png
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smth.png



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DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

_________________

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Sun Dec 22, 2013 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make sure the cell at 0,0 is part of the foundation, not just the outline. Otherwise the AI might have problems.

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Parasite03
Cyborg Artillery


Also Known As: ZivDero
Joined: 23 Jul 2013
Location: Russia

PostPosted: Sun Dec 22, 2013 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont care about the AI atm. I care about that it shows incorrectly. Instead of what is shown on the screenshot I get a 2x2 square. It's correct after you place it thought. Also, I hadn't been able to get it show anything before I did this.

_________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis Very Happy

_________________

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Sun Dec 22, 2013 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Don't know what up with the one i posted above but
Foundation = Custom
[size=9]Foundation.X = 5
Foundation.Y = 5
Foundation.0 = 1,0
Foundation.1 = 0,1
Foundation.2 = 1,1
Foundation.3 = 2,1
Foundation.4 = 1,2
Foundation.5 = 2,2
Foundation.6 = 3,2
Foundation.7 = 2,3

&
Foundation = Custom
Foundation.X = 5
Foundation.Y = 5
Foundation.0 = 1,0
Foundation.1 = 0,1
Foundation.2 = 1,1
Foundation.3 = 2,1
Foundation.4 = 1,2

&
Foundation = Custom
Foundation.X = 5
Foundation.Y = 5
Foundation.0 = 1,0
Foundation.1 = 0,1
Foundation.2 = 3,2
Foundation.3 = 2,3

Work fine

_________________
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Dec 22, 2013 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Outlines are a must, tomsons! If you don't generate outlines, the game can't detect the edge of the building exactly.

And for you, Parasite03... learn to use your brain.



parasite03.png
 Description:
See how CustomFoundation DOES work. Can you guess what magic I've used to get it working?
 Filesize:  118.64 KB
 Viewed:  2635 Time(s)

parasite03.png



_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Sun Dec 22, 2013 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

The one above in my image is bugged with outlines too

_________________
Tiberian Dawn, Red Alert, Tiberian Sun ,Red Alert 2,Renegade, Command & Conquer 3,Tiberium and Tiberium Wars and Westwood related image & video archive
https://picasaweb.google.com/113361105083292812413?noredirect=1

Skype live:tomsons26
Don't forget to state who are you otherwise i'll ignore the invite

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Dec 22, 2013 6:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it's due to the same reason Parasite's bugged out: the building's edge does not touch the intended edge. Which doesn't sound logical IMO (Parasite's one f.e. should have a 3x3 box but I was cba to reset that)

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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View user's profile Send private message Visit poster's website ModDB Profile ID
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