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SWGB Effects
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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sun Dec 22, 2013 4:04 am    Post subject:  SWGB Effects Reply with quote  Mark this post and the followings unread

Theres bunch of effects (mainly explosion) converts from Star Wars Galactic Battlegrounds with original palette included.






swgbanims.rar
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Dec 22, 2013 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Moar animz. Me love moar animz.

EDIT: Huh, the pal is really bad and I guess the game does not have a translucency effect on it's own. Well, Apollo, thanks for the conversion, probably the huge ones end up useful with some tweaking and downscaling.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun Dec 22, 2013 5:33 am    Post subject: Reply with quote  Mark this post and the followings unread

let me find the files, I have a bunch of the infantry from that game converted to RA2

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Mon Dec 23, 2013 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

My brother will like that game, He likes his AoE and suchlike.

Thanks for the anims too!

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Wed Jan 08, 2014 2:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aren't galactic battlegrounds anims generally awful? I remeber they had verry litle frames

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Jan 08, 2014 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

NimoStar wrote:
Aren't galactic battlegrounds anims generally awful? I remeber they had verry litle frames


Well some people might find use out of the Energy Projectiles maybe...

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Jan 09, 2014 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

There arent any energy projectiles on the pack, saddly, as I wanted to try some. However, I have found anims are not so bad (some of the big explosions, at least, look like the TI ones)

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Thu Jan 09, 2014 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Saw no point porting them over as quality on other assets, especially projectiles is very bad.

Anims are ironicly least bad of the lot.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Jan 10, 2014 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow I really like that scream sound at 4:00 YAHA HOOOOWWWEGH

no not really

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Last edited by Team Black on Fri Jan 10, 2014 3:52 pm; edited 1 time in total

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jan 10, 2014 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
wow I really like that scream sound at 3:00 YA HA HOOOOWWWEGH

no not really


Its from the Royal Trooper...

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