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Ion Charge Collector problem
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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Mon Feb 03, 2014 4:44 am    Post subject:  Ion Charge Collector problem
Subject description: help needed
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I recently installed Ion Charge Collector building by LKO,but when I tried it ingame,it was invisible!!! Did I made something wrong with the installation of the building?Because it's the first time I'm installing a new building in TS.Any help and advice would be really appreciated.

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I love playing old good Westwood games,especially Command & Conquer games.

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Mon Feb 03, 2014 6:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Check out the basics or look into tutorials:

- INI entries are added to art.ini, rules.ini etc.
- theatre specific naming convention (2nd alphabet in the name) or any name mismatch
- List entries like buildings to [BuildingTypes], anims to [Animations] etc.
- Placing of files: SHP are packed into ecacheXX.mix, ini are placed in TS folder or inside expandXX.mix

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Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Mon Feb 03, 2014 11:22 am    Post subject: Reply with quote  Mark this post and the followings unread

E1 Elite wrote:
Check out the basics or look into tutorials:

- INI entries are added to art.ini, rules.ini etc.
- theatre specific naming convention (2nd alphabet in the name) or any name mismatch
- List entries like buildings to [BuildingTypes], anims to [Animations] etc.
- Placing of files: SHP are packed into ecacheXX.mix, ini are placed in TS folder or inside expandXX.mix


Thanks or the advice.Thankfully,LKO provided some INI entries for the building,but I made a mistake:I didn't put the .shp files in a newly created ecache file(which I did now)and now it's working.

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I love playing old good Westwood games,especially Command & Conquer games.

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