Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Wed Apr 24, 2024 1:23 pm
All times are UTC + 0
Network Socket error
Moderators: Dawn of the Tiberium Age Staff
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
cormac
Guest




PostPosted: Mon Feb 17, 2014 10:37 pm    Post subject:  Network Socket error
Subject description: Issue connecting to cncnet
Reply with quote  Mark this post and the followings unread

I've been trying to play DTA on cncnet with my brother but have had some issues. When trying to connect to cncnet he sees the lobby with no games or players listed and after about 30 seconds get this message:

"A network socket error occurred while attempting to connect to the specified server."

He is running DTA on Windows 7, hasn't been able to connect yet to cncnet successfully. I've walked him through running as administrator as well as running a command line repair with the following commands:

netsh int ip reset resetlog.txt

netsh winsock reset catalog

Neither of these worked. I'm somewhat of an amateur as far as my technical knowledge goes so I'm not sure what to try next. Any suggestions?

Back to top
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 17, 2014 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Disable firewall and/or anti-virus and then try to connect again. Quite often it works then, because firewall or anti-virus blocked the connection.

If it's this case, then you only have to set in the firewall/anti-virus that the DTA folder is a trusted application and allow all internet traffic.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Tue Feb 18, 2014 6:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've never seen / heard this error happening with DTA before, so I can't really say any specific things to try except for general connection troubleshooting (for which you can most likely find guidelines on Google just as well as I do). Sorry.

_________________
CnCNet Client | CnCNet TS patches | More Quality-of-Life Improvements for RA Remastered


Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Feb 19, 2014 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

i got such an error too. Even after having a working connection for quite a while, the launcher crashed

last lines of launcher.log
Code:

29. 1; 21:10:9.817      Raw Message Parsed: lotar__!~anUkoaKB176F9dY@XXX.XXX.XX.XXX QUIT Ping timeout: 240 seconds,
29. 1; 21:10:12.313      Raw Message Parsed: [BR-Asmod}!~1sgy0Hy8AiEFYnD@XXX.XX.XXX.XX PRIVMSG #cncnet,ACTION has formed a new ra game.,
29. 1; 21:10:13.608      Raw message sent: PING :irc.cncnet.org
29. 1; 21:10:37.289      A socket error occured while attempting to connect to CnCNet.
29. 1; 21:16:44.438      An unhandled exception has occured. Info:
29. 1; 21:16:44.438      Message: Beim Vorgang zum Rückgängigmachen wurde ein Kontext gefunden, der sich vom Kontext des entsprechenden Set-Vorgangs unterschied. Möglicherweise war der Kontext für den Thread "Set" und wurde nicht zurückgesetzt (rückgängig gemacht).
29. 1; 21:16:44.516      Source: mscorlib
29. 1; 21:16:44.516      TargetSite.Name: Undo
29. 1; 21:16:44.516      Stacktrace:    bei System.Threading.SynchronizationContextSwitcher.Undo()
   bei System.Threading.ExecutionContextSwitcher.Undo()
   bei System.Threading.ExecutionContext.runFinallyCode(Object userData, Boolean exceptionThrown)
   bei System.Runtime.CompilerServices.RuntimeHelpers.ExecuteBackoutCodeHelper(Object backoutCode, Object userData, Boolean exceptionThrown)
   bei System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
   bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Net.ContextAwareResult.Complete(IntPtr userToken)
   bei System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
   bei System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
   bei System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
29. 1; 21:16:45.857      An unhandled exception has occured. Info:
29. 1; 21:16:45.857      Message: Beim Vorgang zum Rückgängigmachen wurde ein Kontext gefunden, der sich vom Kontext des entsprechenden Set-Vorgangs unterschied. Möglicherweise war der Kontext für den Thread "Set" und wurde nicht zurückgesetzt (rückgängig gemacht).
29. 1; 21:16:45.857      Source: mscorlib
29. 1; 21:16:45.857      TargetSite.Name: Undo
29. 1; 21:16:45.857      Stacktrace:    bei System.Threading.SynchronizationContextSwitcher.Undo()
   bei System.Threading.ExecutionContextSwitcher.Undo()
   bei System.Threading.ExecutionContext.runFinallyCode(Object userData, Boolean exceptionThrown)
   bei System.Runtime.CompilerServices.RuntimeHelpers.ExecuteBackoutCodeHelper(Object backoutCode, Object userData, Boolean exceptionThrown)
   bei System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
   bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Net.ContextAwareResult.Complete(IntPtr userToken)
   bei System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
   bei System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
   bei System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Wed Feb 19, 2014 9:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm most likely going to entirely rewrite the networking part of the CnCNet client in the future, so I won't be looking into these issues. They'll most likely be gone with the rewrite anyway.

_________________
CnCNet Client | CnCNet TS patches | More Quality-of-Life Improvements for RA Remastered


Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1764s ][ Queries: 11 (0.0074s) ][ Debug on ]