Posted: Thu Apr 03, 2014 9:48 pm Post subject:
Multiplayer
Subject description: cross universe custom match issue
I'm running into a problem trying to play a multiplayer match. My friend and I are running a 4 player map. 2 of us vs 2 AI. He and I are trying one nod and one soviet while the AI are GDI and allies.
when the match starts, the sidebar represents soviet, but all the units and structures are still NOD, while the AI has GDI and Allies just fine. Is this something you know of or a bug?
P.S. I do not like your captcha confirmation. most unreadable captcha ever QUICK_EDIT
I'm guessing you're playing in Classic mode. Allies and Soviet only work in Enhanced mode since they'd be far too powerful compared to GDI and Nod in classic mode .
Having the human player start as GDI or Nod with the Red Alert sidebar was only a temporary solution to prevent players from using the RA factions in classic mode and the Red Alert factions will be made entirely unselectable in DTA's next version.
And agree about the captcha and others have mentioned it before, but Banshee doesn't seem to want to change it for some reason. _________________ QUICK_EDIT
Thank you for the quick reply. Yes we are playing classic. I just dont get why the AI can be separate factions and not the player clients, oh well I guess.
The way the RA factions are currently changed to the TD factions whenever you play in classic mode is just a temporary work-around and unfortunately this work-around doesn't (and can't) affect the AI players. _________________ QUICK_EDIT
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