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Locomotor
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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Tue Apr 15, 2014 5:06 pm    Post subject:  Locomotor Reply with quote  Mark this post and the followings unread

How to create new locomotor?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Apr 15, 2014 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can't

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Tue Apr 15, 2014 6:34 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Exley
Commander


Joined: 09 May 2011
Location: Approaching the Great Pyramid

PostPosted: Tue Apr 15, 2014 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

wasn't there some thing by VK that he find a way to make new ones ?

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how did we end up here ?

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tomsons26lv
Cyborg Artillery


Joined: 30 Dec 2009
Location: Latvia

PostPosted: Wed Apr 16, 2014 6:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Exley wrote:
wasn't there some thing by VK that he find a way to make new ones ?

Yes,he injected new code in the exe with a dll, but you need to know reverse engineering, asambly and C++ to code a new locomotor.
http://www.ppmsite.com/forum/viewtopic.php?t=15345

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