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RA2/YR Infantry Touch-Ups
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Sep 01, 2012 11:36 am    Post subject:  RA2/YR Infantry Touch-Ups Reply with quote  Mark this post and the followings unread

Tesla Trooper
An enhanced version of the Tesla Trooper which now has unique frames for when he's charging Tesla Coils.

New Sequence:
Code:
[ShkSequence]
Ready=0,1,1
Guard=0,1,1
Prone=86,1,6
Walk=8,6,6
FireUp=164,6,6
Down=260,2,2
Crawl=86,6,6
Up=276,2,2
FireProne=212,6,6
Idle1=56,15,0,S
Idle2=71,15,0,E
Die1=134,15,0
Die2=149,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=293,8,0,E
Paradrop=292,1,0
Panic=8,6,6
SecondaryFire=301,6,6
SecondaryProne=349,6,6


~~~

GI
The GI's Deployed Machine Gun Muzzle Fire wasn't using unlit colors causing the gunfire to not "glow" on dark maps. No changes to the Sequence.



~~~

Initiate
The Initiate's Muzzle Fire wasn't using unlit colors causing the gunfire to not "glow" on dark maps. No changes to the Sequence.



~~~

Chrono Legionnaire
The Chrono Legionnaire had firing frames where he was in a different spot on the canvas making him look jumpy when attacking. I also tried fixing up the Cheer Frames to be smoother.



Code:

[ClegSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Down=0,1,1
Crawl=0,1,1
Walk=117,6,6
Up=0,1,1
Idle1=8,15,0,S
Idle2=23,15,0,E
Die1=38,15,0
Die2=53,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
FireUp=68,6,6
FireProne=68,6,6
Paradrop=116,1,0
Cheer=165,12,0,S
Panic=8,6,6



Infantry Fixes.rar
 Description:

Download
 Filename:  Infantry Fixes.rar
 Filesize:  308.2 KB
 Downloaded:  1724 Time(s)


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Last edited by Atomic_Noodles on Wed Aug 21, 2013 9:43 am; edited 6 times in total

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sat Sep 01, 2012 11:52 am    Post subject: Reply with quote  Mark this post and the followings unread

You sure like doing this don't you? xD Might as well fix all the other stuff too. Like the ZShape/Move-something-tag. I honestly can't remember it right now. #Tongue

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interesting seeing your voxel work. They're still better than Aro's!

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PostPosted: Sat Sep 01, 2012 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

This Thread Is Worthless Without Pictures

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sat Sep 01, 2012 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

at least log in... Mad

Here if you can't be ztyped to download.


*Didn't post the Shadow Frames...

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MadCat75
Medic


Joined: 23 Jan 2012
Location: Mary Esther, Florida

PostPosted: Sat Sep 01, 2012 9:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, a lot better that the original

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 02, 2012 8:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Krow wrote:
You sure like doing this don't you? xD Might as well fix all the other stuff too. Like the ZShape/Move-something-tag. I honestly can't remember it right now. #Tongue


Well my goal on the SHPs right now is to remove the unnecessary pixels and convert them all to TS Shadows Proper.

I've found some of which I've corrected now. Smile

- Slave has missing remaps
- Tesla Trooper missing/extra frames
- Dolphin missing firing frame

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Medalmonkey
Missile Trooper


Joined: 26 Nov 2003

PostPosted: Wed Oct 31, 2012 2:40 am    Post subject: Re: Enhanced YR Tesla Trooper Reply with quote  Mark this post and the followings unread

Atomic_Noodles wrote:
I've checked out the Tesla Trooper and it has alot of bugs. Alot of Sequences are missing or have too many frames.

I've noticed this too, in one of my earlier mods, I added frames in the artwork and made some changes to the sequence to make it work correctly.

Nice job Smile

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sun Nov 11, 2012 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... is this for TS or RA2?
Since you mentioned it has TS shadows #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Nov 11, 2012 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well both games have similar palettes, so it will work in either. He just means the shadows are transparent (like in TS) when in YR they were pure black.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sun Nov 11, 2012 2:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, I see. but TS shadows were also oblique (as in a sunset or sunrise), while RA2 were vertical; that is why I asked. It does look RA2 size (well, it would be a big trooper in TS #Tongue) but if shadows would be that other way (long and to a side), it wouldn't fit right. However, I think from what you say they are still vertical, only faded...

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Jul 26, 2013 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

New stuff...

GI Deployed Machine Gun now has unlit Muzzle Flash

Initiate now has unlit Muzzle Flash

Fixed some wrong colors on Tesla Trooper's Assault Muzzle Fire which were not using unlit colors.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Aug 21, 2013 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Updated the Chrono Legionnaire. I fixed his firing frames where he moved a few pixels up on the canvas. And I've done a fix to his cheer frames as best as I can. Here is his new Sequence.



Code:

[ClegSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Down=0,1,1
Crawl=0,1,1
Walk=117,6,6
Up=0,1,1
Idle1=8,15,0,S
Idle2=23,15,0,E
Die1=38,15,0
Die2=53,15,0
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
FireUp=68,6,6
FireProne=68,6,6
Paradrop=116,1,0
Cheer=165,12,0,S
Panic=8,6,6

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Mon May 04, 2015 10:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

BUMP.

New edits to the Chrono Commando, Specifically Wet Frames & Paradrop.

They can now use the same sequence as the SEAL.



Chrono Commando.rar
 Description:
How about a Swim [In Time]

Download
 Filename:  Chrono Commando.rar
 Filesize:  421.92 KB
 Downloaded:  100 Time(s)


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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Tue May 05, 2015 6:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks Good...Thank you sir.

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