I think it's nicely made and interesting, the debris is very nicely done too, but there's no control box or cockpit...
This seems like it belongs to some structure, like these should be on fixed pillars not tripods and be attached to something like a repair bay or other construction oriented structure.
some tiny criticism:
-the canvas could be optimized and made smaller, on the biggest ARM_1 it can be reduced from 320x240 down to 220x170 without losing any data.
-on ARM_5 the debris should not rotate with the damaged arm.
-during color conversion are several black pixel gone bad. e.g. ARM_5 has many blue pixel using the shadow color #1 and not black, which is probably the intended color
-all the shadow frames should use a single color (shadow color #1). It could cause more stress for the engine to convert all these different colored pixel into the shadow color first.
-the canvas could be optimized and made smaller, on the biggest ARM_1 it can be reduced from 320x240 down to 220x170 without losing any data.
yes I know this... but is a work more (I will make better size for the future )
Quote:
-on ARM_5 the debris should not rotate with the damaged arm.
yes... no is a problem... is for more variation...
Quote:
-during color conversion are several black pixel gone bad. e.g. ARM_5 has many blue pixel using the shadow color #1 and not black, which is probably the intended color
oh, I see...
Quote:
-all the shadow frames should use a single color (shadow color #1). It could cause more stress for the engine to convert all these different colored pixel into the shadow color first.
ouw... :c sorry I unknow, Oh okay I will fix this for the future
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