very nice
I'm not sure, but they seem a tad small, thus more fitting for DTA and not for TI or TS. _________________ SHP Artist of Twisted Insurrection: Nod buildings
They would indeed, although unfortunatelly most of our existing civilian stuff is on a somewhat larger scale. For example we already have a grain silo like that, which is clearly bigger. Also, cars would look huge next to these houses. _________________ Last edited by Crimsonum on Tue Mar 29, 2016 11:53 am; edited 1 time in total QUICK_EDIT
better though still more fitting for DTA
A simple rule i follow, the door needs to be 8 pixel high, a floor 10-12 pixel
to match TS civil buildings.
8 pixel are about 2 meter, 10-12 pixel about 2,5m to 3m height.
Crimsonum wrote:
Also, cars would look huge next to these houses.
I wouldn't use any unit to measure/compare scale, since these are by default 1.5 to 3 times bigger.
The best is really other TS civil buildings, since all these have a very similar scaling, which also matches well the size of trees and rocks. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I actually owned a barn that size honestly, with a doorway taller than the roof on the single story house. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
All TD remake structures at TS scale. Only raw frames.
[download further down] Last edited by Nooze on Tue Oct 25, 2016 2:49 pm; edited 1 time in total QUICK_EDIT
Those appear to be corrupted. I also don't think there's use for these structures until there are at least more of them because mappers can't just repeat the same structure to create towns. _________________ QUICK_EDIT
Those are awesome, I really like them and wish to use them in TI myself but the scale is too small for our settings. I don't suppose you'd mind rendering them at a slightly larger scale, please? QUICK_EDIT
I also don't think there's use for these structures until there are at least more of them because mappers can't just repeat the same structure to create towns.
I also don't think there's use for these structures until there are at least more of them because mappers can't just repeat the same structure to create towns.
I'd love to have them even if there's only 7 of them. It's enough for creating small villages that don't look repetitive.
There were actually only 4 when I tried to extract them and not 7. The non-corrupted RAR has 19 structures though, so that should be plenty in any case. _________________ QUICK_EDIT
There were actually only 4 when I tried to extract them and not 7. The non-corrupted RAR has 19 structures though, so that should be plenty in any case.
Ah, that's very nice I just looked at the screenshot and expected it to have all of them.
That looks really nice, of course so does most of your work. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
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