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Fortified Defense
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sat Oct 02, 2004 5:35 pm    Post subject:  Fortified Defense Reply with quote  Mark this post and the followings unread

Im planning to upgrade the Defense Buildings in YR


Prism Tower


In Game

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Fri Oct 08, 2004 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scary
*thinkswhenAIgetsElite*



defense Buildings Go elite

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Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 08, 2004 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool improvement for prism tower Smile

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Fri Oct 08, 2004 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks cool, but now it's as overpowered as a prism tank...(and i hate prism tanks)

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sat Oct 09, 2004 3:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Tesla Coils and prism Towers charging has decreased when it goes to veteran and Elite


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Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Fri Dec 24, 2004 5:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Battle Lab will be Battle Lab.....
get it? Very Happy

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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Fri Dec 24, 2004 1:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the Battle Lab. Nice improvement on the original.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Dec 24, 2004 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good job! Can engineers still capture after this aditional protection?

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Fri Dec 24, 2004 6:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes.
The Engineers will have Difficulties to capture this if the Battle Lab is occupied.





The Grand Cannon Base Structure

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-...End Transmission...-
Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Sat Dec 25, 2004 11:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice man

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sat Jan 08, 2005 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

some Upgrades

Black Napalm:
Upgrade for flame Tower
- Add 25% firepower

Chain Gun:
Upgrade for Sentry Gun
- Makes sentry Gun's weapon more faster and do more damage

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jan 08, 2005 10:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

How to make these upgrades? i tried and it didnt work. I copied to ts vulcan add-on and updated it with ra2 tags. It was meant to be placed on a building that already has a weapon. When I placed the new addon the weapon didnt change... Does a weapon addon require to have art to work properly? And could it be a voxel (turret)?

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- geno -
Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Sun Jan 09, 2005 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

in my chain gun codes

[NALASRCG]
UIName=Name:NALASRCG
Name=Chaingun Upgrade
BuildCat=Combat
Prerequisite=NALASR,NATECH,NACNST
TechLevel=10
Armor=steel
Sight=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
Cost=125
Points=30
Power=0
Crewed=no
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
PowersUpBuilding=nalasr
PowersUpToLevel=-1
Turret=yes
TurretAnimIsVoxel=true ; <--------------
TurretAnimY=10
TurretAnimZAdjust=-10
ThreatPosed=0
IsBaseDefense=yes
Primary=ChainGun
Secondary=ChainGun


i added to [NALASR]
Upgrades=1



in art ...

[NALASRCG]
Cameo=CHAINUPICON
Rate=220
PrimaryFireFLH=100,20,100 ; since its the same as sentry gun
SecondaryFireFLH=100,20,100

and i added

ActiveAnim=NALASRCG

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Fight for the freedom side, March with the Imperial War Machine or Conquest for World Domination
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