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Random screenshots of Chaos War
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Refalm
Civilian


Joined: 17 Jul 2004
Location: Nijmegen, Netherlands

PostPosted: Sat Jul 17, 2004 9:43 pm    Post subject:  Random screenshots of Chaos War Reply with quote  Mark this post and the followings unread

[EDIT]Screenies lost. I'll upload new ones, ASAP Wink[/EDIT]

More to come Smile

Last edited by Refalm on Sun Jul 18, 2004 9:23 pm; edited 1 time in total

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sat Jul 17, 2004 9:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL, You are herby authorized to post the screenies lol, anyway, that's one of the beta testers

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jul 18, 2004 2:42 am    Post subject: Reply with quote  Mark this post and the followings unread

First of all, welcome to C&C Chaos War forum, Refalm! Enjoy this place and check the rest of PPM forums too Wink.

And... good screenies, although you still need to improve the textures of the new buildings.

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Sun Jul 18, 2004 6:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like power-plant isnt placed correctly in the shp (overlaps con yard) And DvD, that map is looking pretty boring dude. Flat. Boring. Terrain-less-ness. Lighting is awesome but ground needs detailing.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Jul 18, 2004 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

That's because I asked it to be flat(gameplay reasons), the detail is higher in the cities, and many of the battle (when refalm realizes this) will be there too, because if i get all of the airfields..... let us just say.... BOOM!

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Jul 18, 2004 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Sk8erkid wrote:
Looks like power-plant isnt placed correctly in the shp (overlaps con yard)


I know, ill make a new pp soon, and the textures will be worked on, These buildings are 4 months old, if not older... Wink

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Jango
Soldier


Joined: 18 Nov 2003

PostPosted: Sun Jul 18, 2004 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will have the aircraft a pitchangle of 0? in one of the screenshots a bomber is flying just like an orca. I am not saying that it's a bad looking but if the bomber is a kind of jet... (duh, perhaps you even have started the coding of aircrafts in the mod).

PS: Good screenies

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun Jul 18, 2004 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sk8erkid wrote:
And DvD, that map is looking pretty boring dude. Flat. Boring. Terrain-less-ness. Lighting is awesome but ground needs detailing.


It was a quicky Wink Oh and i had a long of height differences and stuff but according to MyTrust it didn't work or whatever so it was removed.

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Refalm
Civilian


Joined: 17 Jul 2004
Location: Nijmegen, Netherlands

PostPosted: Sun Jul 18, 2004 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've lost the first two screenies... but here're the others I took #Fade in:

Screenshot 1

"Removed the other screens, due to featuring the unfinished WAR things"

Note the firestorm should not be buildable, as with the GAPLUG(forgot the name)

This has been edited by MyTrust.

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Tue Jul 20, 2004 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

The tank things in the bottom middle of the pic seem to require so normals touch ups,

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Tue Jul 20, 2004 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tanks? All i se are recon cars...... and I don't think you mean those...........

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Refalm
Civilian


Joined: 17 Jul 2004
Location: Nijmegen, Netherlands

PostPosted: Sat Jul 31, 2004 9:28 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Last edited by Refalm on Sun Dec 26, 2004 4:05 pm; edited 1 time in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jul 31, 2004 9:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I played as red Smile. It's a pitty that in the two true games my game crashed to the desktop. Sad

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Aug 01, 2004 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, Have you fixed that problem banshee?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Aug 01, 2004 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

I still have no idea of why that problem happened...

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Aug 01, 2004 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

At least not the fault of the mod..... as with the rest it functioned perfectly......

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Aug 01, 2004 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

it worked fine in the first game when you left because you forgot the fog of war... I had the time to kick some Sk8erkid's ass Wink.

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Aug 01, 2004 10:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, how did you do that, i mean i have some trouble beating him, but i still beat him, NOT in a 2 vs 1 match though.........., my ally was a bit worthless, therefor i gave him the nick name map filler Smile j/k

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Last edited by Mike on Mon Aug 02, 2004 8:13 am; edited 1 time in total

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Aug 01, 2004 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bah... in that game I've beaten him because he didnt played seriously... he kinda sold his main base and just left the one he had in the city. Then, he was sending a bunch of units at me (like a AI would do) and I was stopping them (see one of the screenies above where red attacks green), then I sent a group of infantry to attack the city and I destroyed his base there...

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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Mon Aug 02, 2004 8:15 am    Post subject: Reply with quote  Mark this post and the followings unread

In that post you underestimate infantry, they are the most important part of your army, for the CEE at least Wink, "some infantry" are good for various things, "some infantry" within a troop carrier even more...

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Mon Jan 10, 2005 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

How about make marines swimng?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 11, 2005 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

They wouldnt swim very well... it would look weird in game.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Jan 13, 2005 12:58 am    Post subject: Reply with quote  Mark this post and the followings unread

at least they could shoot when they in water

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