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New program? Again?
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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jan 11, 2005 8:05 am    Post subject:  New program? Again? Reply with quote  Mark this post and the followings unread

Well, it's true. The INI Editor V2 is already being worked on.
The good news - I have not encountered any problems with it so far, and it will not require as much time and effort as AI E V2, because it has a totally different goal.

As you can see, the following features are already implemented:
- Code highlighting.
- Section tree, listing all items in a logical order (takes about 2-3 seconds, a perfectly acceptable delay).
- Object Inspector (review/edit any object visually)
- Tag Filter (lists all sections which include the requested tag, and inserts the edited code back into the file [all you write in this box will be reinserted flawlessly] ).
- Code completion (the program can suggest possible values for tags such as Category=, BuildCat= , etc. )
- Code templates (for example, if you type "newinf" and hit Ctrl-J, a new blank infantry section will be inserted so you don't have to copy-paste everything). They are fully user customizable.
What you can't see:
- Ctrl-clicking on a word jumps to [word], if it exists.

I'd love to hear more suggestions about it.

Teaser shots:
1 2 3 4

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 11, 2005 10:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Meh... as far as I coul see, it's excelent... Does it has a search function?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jan 11, 2005 11:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Of course. (And a Tag Filter to accompany it).

No longer do you need to look through the whole file when you want to, say, edit which structures are crewed. You just type Crewed or Crewed=yes into the filter, and voila, all those entries with their section headers are listed. ( Teaser shot #2 )

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Jan 11, 2005 12:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does it keeps the comments?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jan 11, 2005 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes. Very Happy

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue Jan 11, 2005 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will it have a function that will automatically remove unused sections (for example TSTW's rules.ini has a load of BS units that aren't even in the unit list anymore but their stuff is scattered throughout the ini )

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Jan 11, 2005 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG!!! Awsome program dude!!!

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed Jan 12, 2005 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

@The DvD: Yes.

Edit: I totally forgot, I figured out the CSF format today ! So you'll be able to directly edit the csf file in this program.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Jan 12, 2005 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's a great news Smile




And it doesnt disorganize the ini files, isnt it?

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed Jan 12, 2005 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

It tries not to disorganize anything. You will be able to choose if and how do you want it to organize stuff.

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AlteredFreak
Vehicle Drone


Joined: 18 Jan 2004

PostPosted: Thu Jan 13, 2005 10:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

wow, didnt think any one would try and make a editor for TS after suned2k but all the more power to ya!

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Sparrowhawk
Guest




PostPosted: Fri Jan 14, 2005 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

hey kewl a ini editor program looked everywhere for one but never could find one:D

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Pyroguy
Civilian


Joined: 15 Jan 2005

PostPosted: Sun Jan 16, 2005 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kool.  #Mad

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awrethien
Cyborg Firebomber


Joined: 01 Jan 2003
Location: You dont want to know.... Trust me.

PostPosted: Wed Jan 19, 2005 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

DCoder wrote:
I totally forgot, I figured out the CSF format today ! So you'll be able to directly edit the csf file in this program.


Idea dont know how you'll like it though... How about a feature that will take the name tag of a unit and automaticly create a name entry for it in the CSF? Or just call me lazy lol...

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Wed Jan 19, 2005 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

now that is a good idea, i got so fed up with thiose stupid .csf files that i gave up even trying to mod ra2.

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