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Is possible for to use TurretRecoil= tag on vehicles?
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unknown_men
Cyborg Soldier


Joined: 09 Apr 2015
Location: Vi?t Nam

PostPosted: Thu Sep 26, 2019 11:04 am    Post subject:  Is possible for to use TurretRecoil= tag on vehicles?
Subject description: Recoil in tank
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Is possible for to use TurretRecoil= tag on vehicles? If possible, then those tag work properly?

TurretRecoil=yes
TurretAnimX=0
TurretAnimY=0
TurretAnimZAdjust=0
TurretTravel=0
TurretCompressFrames=0
TurretHoldFrames=0
TurretRecoverFrames=0
BarrelTravel=4
BarrelCompressFrames=3
BarrelHoldFrames=5
BarrelRecoverFrames=60

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Sep 26, 2019 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Those tags only work on buildings.

If you want to add barrel recoil to a unit you can either use the turret change logic used by the prism tank or animate the turret/barrel with the hva.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Sep 26, 2019 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea, copy the SREF method, it's the only way.

I use it for a quake tank unit to plunge it's schlong into the ground and slowly come back up too.

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