Posted: Tue Jan 14, 2020 8:21 am Post subject:
How to make blue Tiberium not explosive?
Subject description: Disabling Debris=CRYSTAL1 or TiberiumChainReaction=yes flags don't work. What am I doing wrong?
A main difference between the [Riparius] and [Vinifera] is that [Vinifera] has the entry "Debris=CRYSTAL1,CRYSTAL2,CRYSTAL3,CRYSTAL4". So I thought disabling this (in rules.ini) or [TWLT070T]'s "TiberiumChainReaction=yes" (in art.ini) would make blue Tiberium not explosive.
However, as I tested, the blue Tiberium remains explosive. I thought the Tiberium chain reaction has parts hardcoded. However, Warzone mod has make both green and blue Tiberium explosive, which I did not previously consider to be possible.
What really controls if Tiberium is explosive? QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum