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[GLA] Rebel
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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Sun Feb 02, 2020 2:50 am    Post subject:  [GLA] Rebel
Subject description: Generals Conversion, RA2 sized
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UPDATE 3/14/2020

I redid the rebel to make it more fitting with ra2 infantry.  Includes stand, walk, idle A, idle B, injured stand, limp, death A, death B, fire, cheer, and paradrop frames, as well as "fake" shadows.  Includes Ra2 sized and the large version.



ra2 rebl.gif
 Description:
 Filesize:  246.79 KB
 Viewed:  4326 Time(s)

ra2 rebl.gif



big rebl.gif
 Description:
 Filesize:  361.25 KB
 Viewed:  4326 Time(s)

big rebl.gif



Rebel v2.zip
 Description:

Download
 Filename:  Rebel v2.zip
 Filesize:  250.75 KB
 Downloaded:  211 Time(s)


Last edited by DaubertMotion on Sun Mar 15, 2020 2:39 am; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Feb 02, 2020 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

it's too tall, thin and lanky for the RA2 style
rule of thumb when creating infantry for TS/RA2: create normal proportioned human, then squash him down to 75% height but keeping width and depth the same.
Then do further adjustments to push up the thickness of the body to fit well into the game.

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Mon Feb 03, 2020 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the pointer.  I scaled the RPG trooper down to 75% of his original height, think this is more acceptable?  I am going to do jarmen next, but I figured the RPG trooper is a good unit to get the scale right since he stands up straight.



squat.png
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squat.png



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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Feb 03, 2020 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just compare the front-facing end result with the Engineer to get a good result, I'd say.

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Mon Feb 03, 2020 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll play around with the scales when I get home tonight.  At first glance I am liking the more squat RPG trooper.  If this works out well, and I can manage to convert the units faster, I should have about 20 infantry from generals.

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Wed Feb 05, 2020 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Stand Frame comparison of normal vs 75% scaled.  I will proceed with the 75% scale for everything



rpgb.gif
 Description:
Model height scaled to 75%
 Filesize:  8.25 KB
 Viewed:  4878 Time(s)

rpgb.gif



rpga.gif
 Description:
Standard Dimensions
 Filesize:  7.78 KB
 Viewed:  4878 Time(s)

rpga.gif



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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu Feb 06, 2020 6:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks better! I think the chubby one fits the game more.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Sun Feb 16, 2020 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I for one welcome not bulky infantry. In fact "ra2style" infantry should be redone in "tall and lanky" way

Can we have the high one for download?

Plus is the short one, the proportions are noticeable wrong to the eye. The original Ra2 models weren't "2d shortened", rather their 3d limbs were  "stuffed".

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DaubertMotion
Soldier


Joined: 17 Dec 2015

PostPosted: Sun Mar 15, 2020 2:40 am    Post subject: Reply with quote  Mark this post and the followings unread

I've updated the original post with a new version

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Tue Dec 29, 2020 9:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Still only vertical crushed rebel. Thanks for nothing LKO...

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Dec 29, 2020 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

NimoStar wrote:
Thanks for nothing LKO...

Hahahaha!  Very Happy

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