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Barrel Positioning Glitch
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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sun Mar 08, 2020 3:37 pm    Post subject:  Barrel Positioning Glitch Reply with quote  Mark this post and the followings unread

I've encountered a problem with this model used in my mod.

As can be seen, the barrels appear correctly positioned in only one of the facings. In all other facings, they are tilted vertically upwards and positioned all the way at the back behind the turret (presumably at the back of the turret voxel bounds).

I have no idea what's responsible for this problem. The model looks fine in HVA Builder:


Perhaps one of the experienced voxelers could explain what is going on here, and how to solve the problem?

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun Mar 08, 2020 8:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Does it have multiple frames?

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WoRmINaToR
Rocket Cyborg


Joined: 31 Oct 2008
Location: AKA Sir Prize

PostPosted: Tue Mar 10, 2020 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

What method did you use for offsetting the barrel? Did you use Voxel Offset or HVA Position?

It might be best to share the files so one of us can take a look (you can always remove the DL links later).

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Thu Mar 12, 2020 4:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

The voxel is attached:



Tempest.rar
 Description:

Download
 Filename:  Tempest.rar
 Filesize:  8.72 KB
 Downloaded:  8 Time(s)


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